Do some low poly mediaval weapon 3D models for video games

  • Status: Closed
  • Preis: $50
  • Einträge eingereicht: 6
  • Gewinner: ivanmeer1984

Kurzbeschreibung des Wettbewerbs

Hi,
I am looking for someone who could make five low poly medieval mace and dagger models for me. In total it will be 10 low poly models. You are allowed to pick from reference images which one to model. The models do not have to be exactly as the reference images, they can be slightly different.

What I need:
Mesh:
1. Triangles should not exceed 700.
2. All models can be in one file saved as “Max”.
3. The style I am looking for is more or less realistic.
Few examples:
https://www.dropbox.com/s/4c8k8fu9q295xsx/screenshot8.jpg
https://www.dropbox.com/s/u92243anuwajql6/shield2.2.jpg
https://www.dropbox.com/s/gln96pkb0b1gq0m/screenshot10.jpg

Textures:
1. Diffuse texture,
2. Normal map texture,
3. Specular map texture,
4. Texture size: 2048
5. All textures should be in one PSD file with layers so I can manage them if I will need to change anything.

IMPORTANT: Use standard material. No fancy materials please.

Here are few reference images:
Maces:
http://upload.wikimedia.org/wikipedia/commons/c/c9/Boeheim_Morgenstern_01.jpg
http://www.swordsandarmor.com/images/MACE_Spiked_926795.Jpg
http://www.vgmuseum.com/mrp/multi/Essays/arsenal-kev/mace.jpg
http://images.fineartamerica.com/images-medium-large/medieval-english-maces-granger.jpg
Daggers:
http://pics.myarmoury.com/nathan_daggers_linework.gif
http://pics.myarmoury.com/nathan_daggers12_s.jpg
http://www.aceros-de-hispania.com/image/battle-ready-sword/1402-medieval-dagger.JPG

Empfohlene Fähigkeiten

Feedback vom Arbeitgeber

“The models had bad UVW layout, but it is my fault, because I did not include any briefing on it. However I mentioned it is going to be used in games, so I was expecting a person to know all about it. Models look good, however some of them look a bit flat. Needs more work. Probably my fault as well, because I accepted the end result without viewing them first. Overall it is good, but needs more work. The freelancer was great in communication and provided the models on time. This is my first project so I have learned something as well. ”

Profilbild warkarma, United Kingdom.

Öffentliche Anschlagtafel

  • Nextgendilan
    Nextgendilan
    • 10 Jahre zuvor

    congratulations hakbit

    • 10 Jahre zuvor
  • dreamboxcreation
    dreamboxcreation
    • 10 Jahre zuvor

    in my model proper props..and all maps so please rate 19

    • 10 Jahre zuvor
  • sheikhprince
    sheikhprince
    • 10 Jahre zuvor

    please rate #17 & #18

    • 10 Jahre zuvor
  • sheikhprince
    sheikhprince
    • 10 Jahre zuvor

    have a look #16 ..:)

    • 10 Jahre zuvor
  • sheikhprince
    sheikhprince
    • 10 Jahre zuvor

    have a look #15 ..:)

    • 10 Jahre zuvor
  • Nextgendilan
    Nextgendilan
    • 10 Jahre zuvor

    dear warkarma,
    just a status update..>>am working on your models now. please give me little time to complete and i'll back to you asap

    have a nice day,

    • 10 Jahre zuvor
  • CubeGod
    CubeGod
    • 10 Jahre zuvor

    Since you ignored my question I will create them in blender and upload the models exported to *.fbx, 3DS MAX is capable of importing fbx models without a problem

    • 10 Jahre zuvor
  • Nextgendilan
    Nextgendilan
    • 10 Jahre zuvor

    dear warkarma,
    please rate #9
    work in progress sample mace. changed a little. if you need more detail or exact same as referance. i can do it for you simply. only thing i need is your kind feedback..

    • 10 Jahre zuvor
  • Nextgendilan
    Nextgendilan
    • 10 Jahre zuvor

    dear warkarma,
    please rate #8
    this is a work in progress screenshot. i am using 3d max 9 and current tri count is "262" if you need to reduce more than that i will try or if you need more details i can do it as well as you wish.please be kind enough to rate for better understanding regarding to this matter.

    • 10 Jahre zuvor
  • andyolivella
    andyolivella
    • 10 Jahre zuvor

    all mymodels done in zbrush , you can chose the polycount andill give you the final 3d max , and fbx file with textures and your desired polycount or even design the same weapon and do diferent polycounts for lod

    • 10 Jahre zuvor
    1. andyolivella
      andyolivella
      • 10 Jahre zuvor

      hi i uploaded the dagger , if you like it and you think i have a chance to win please tell me and ill do the rest i can do them all in one day , i can create my own weapons or the ones you ask in the concept , or a mix of the concept and my own personal style , what ill give you is a 3d max file with normal maps, sepcular maps, and diffuse map , all in 2048 x 2048 photoshop format so you can change the size to 512 , 1024 , etc , and export it as jpg , png or whatever , the file i give you are low poly , game ready with 3 diferent level of detail (polycount),,,,,, im a 3d game character designer and this is what i do for living :)

      • 10 Jahre zuvor
    2. andyolivella
      andyolivella
      • 10 Jahre zuvor

      hi ill upload the complete set of weapons in 4-5 days, cause im out of time right now , but my next upload will include all the weapons

      • 10 Jahre zuvor
  • publishinggurus
    publishinggurus
    • 10 Jahre zuvor

    I can model in Zbrush and give in Maya, let me know if interested.

    • 10 Jahre zuvor
    1. publishinggurus
      publishinggurus
      • 10 Jahre zuvor

      If i export as object, so that you can bring in Max? basically I do not have max installed. I am uploading a Model with sword I created few days back, check and let me know.

      • 10 Jahre zuvor
    2. publishinggurus
      publishinggurus
      • 10 Jahre zuvor

      That is the level of detailing I can do.

      • 10 Jahre zuvor
  • CubeGod
    CubeGod
    • 10 Jahre zuvor

    I just looked over the reference images, even though you asked for maces and daggers I only see a dagger there, why did you include images of shields and axes when that is unrelated to what you asked for?

    • 10 Jahre zuvor
  • CubeGod
    CubeGod
    • 10 Jahre zuvor

    I just started this project, I do not own 3ds max but I know that Blender is capable of creating the models you require
    What format would you prefer that I export them to when done? (blender can export to almost every existing format)

    • 10 Jahre zuvor
  • AndreaDB
    AndreaDB
    • 10 Jahre zuvor

    I've seen this contest just now,do i have to post there a sample and then if you choose me do the other models, or i have to do all the models before the deadline of this contest?

    • 10 Jahre zuvor
  • warkarma
    Wettbewerbs-Inhaber
    • 10 Jahre zuvor

    Please let me at least 6 days to decide ;) I want some more entries before final decision. Thank you.

    • 10 Jahre zuvor
  • vasantjadhav
    vasantjadhav
    • 10 Jahre zuvor

    hey, contest is interesting but the price is too low for 10 models with textures. please increase the price. :)

    • 10 Jahre zuvor
    1. warkarma
      Wettbewerbs-Inhaber
      • 10 Jahre zuvor

      Sorry, I am not going to increase the price. Perhaps for the next projects.

      • 10 Jahre zuvor
  • ahmedtalaat88
    ahmedtalaat88
    • 10 Jahre zuvor

    hey can i do it with maya and give you OBJ file ?

    • 10 Jahre zuvor
    1. warkarma
      Wettbewerbs-Inhaber
      • 10 Jahre zuvor

      No Maya please or OBJ. I am asking specifically for "max" file so I can open it and change anything I need to. The models I will receive from contest winner will be modified by me to have 3 LOD levels (3 extra lower poly models). It is to lower down the triangle count on screen so the game runs fast with hundreds of them.

      • 10 Jahre zuvor
  • Nextgendilan
    Nextgendilan
    • 10 Jahre zuvor

    what do you mean by 10 total models. please i need to clear it asap..
    thnx
    do you need high poly also??

    • 10 Jahre zuvor
    1. Nextgendilan
      Nextgendilan
      • 10 Jahre zuvor

      thnx friend

      • 10 Jahre zuvor
    2. warkarma
      Wettbewerbs-Inhaber
      • 10 Jahre zuvor

      Correct

      • 10 Jahre zuvor
  • Nextgendilan
    Nextgendilan
    • 10 Jahre zuvor

    p.s.
    is it ok to use vray or mental ray renderer or just only scanline renderer

    • 10 Jahre zuvor
    1. warkarma
      Wettbewerbs-Inhaber
      • 10 Jahre zuvor

      This is going to be used in games, and game engines don't have metal ray and vray. So my answer is no.

      • 10 Jahre zuvor
  • Nextgendilan
    Nextgendilan
    • 10 Jahre zuvor

    price is ok i will provide all asap

    • 10 Jahre zuvor
  • vikasjain06
    vikasjain06
    • 10 Jahre zuvor

    Hello CH, I am very interested to do this contest and I have already done one project similar to your project from website..
    but I am feeling your contest prices is too low then your requirements. In this budget I can provide you 5 Weapons instead of 10.

    Please let me know! so I can Start work on that weapons and submit my entry's!

    Thanks,
    Vikas

    • 10 Jahre zuvor

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