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I need one artist who can stay with the project Monday through Friday, treating modeling, rigging and animation as a seamless pipeline rather than three separate steps. Day-to-day work centres on sculpting likeable protagonists and side-kicks, building clean, game-ready topology, rigging for exaggerated squash-and-stretch, then blocking and polishing loops such as idle, walk, run, jump and signature emotes. Assets feed straight into Unity, so tidy hierarchies, named bones and FBX exports are mandatory. Most of the team lives in Blender and Substance Painter, but I’m flexible if you prefer Maya or ZBrush as long as the outputs match the engine guidelines. To keep delivery expectations crystal-clear, every character is approved against the following checklist: • High-poly sculpt and optimised low-poly mesh (under 15k tris). • UVs laid out for one 4K texture set, no visible seams. • Rig with IK/FK switches, facial blend-shapes and cartoon-friendly controls. • A minimum of 12 polished, loopable animations in the same file, 30 fps. • Source files plus clean FBX ready for Unity import. Communication runs through Slack with a quick daily stand-up; Git LFS handles version control. If you thrive on long-term collaboration and can commit full-time hours, I’ll onboard you right away so the first hero character ships this month.
Project ID: 40529066
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Active 7 days ago
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My name is Raunak, and I recently completed my BSc in Visual Effects, Design and Animation. I specialize in 3D modeling, rigging, and animation using Blender, Maya, Substance Painter, and Unreal Engine. I enjoy taking a character from concept to final animation, including modeling, creating clean topology, rigging, and producing expressive animations. I am comfortable working with FBX pipelines and maintaining organized project files. Although I am at the beginning of my professional career, I am a fast learner, highly dedicated, and excited about long-term collaboration. I would love the opportunity to contribute to your children's game project and grow with your team. I have attached my portfolio and showreel for your review. Thank you for your time. Best regards, Raunak
₹100 INR in 56 days
0.0
0.0
3 freelancers are bidding on average ₹482 INR/hour for this job

Hello, I have reviewed your project brief and I understand it well. I am interested in doing your “Cartoon Character Animator & Modeler” project. I’ve completed similar projects involving 2D Animation , Ai Viideos, Motion Graphic Video, Nursery Rhymes, Adobe after effect, Permire pro, Illustrator, Design, Adobe Photoshop, Photoshop, Vectorization, Branding, Graphic Design, always following a streamlined and transparent workflow. I will provide you with the required file formats, including Full HD Mp4 4K quality , Please find examples of my previous Work my portfolio: https://www.freelancer.in/u/govindasoni I look forward to discussing this project further with you. Best regards, Govinda Soni
₹400 INR in 40 days
5.8
5.8

Hi , I checked your project about Cartoon Character Animator & Modeler and I can help you with this. I have experience working on similar projects and can deliver a clean, modern and high quality result based on your requirements. You can check my previous work here: https://www.freelancer.com/u/muhammads867 I understand your requirements clearly. I focus on delivering high-quality, professional results that match your vision. Quick question: Do you have any reference design or style in mind? I’m ready to start right away Best Regards, M. Sajid
₹945 INR in 19 days
2.4
2.4

BAŞAKŞEHİR, Turkey
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Member since Sep 2, 2023
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