This project is for IcicleGames,
I am looking for a isometric tile based collision detection system, the unit moves on pixel basis on x & y, the tiles are stored in a 2d array i.e map[x][y] , in here we store a a number for an object (which means blocked) or 0 if it is empty and walkable.
I dont have any experience of android..
But i can make the method in core java for collision............................................................................................................................................................................................................................................................
Hello, I have previous experience in java and I am able to understand other people's code. Please see my portfolio, recommendations and consider my bid.
Hello! I have code in several game projects in Java, i have used libGDX most often, but i can do it with any framework. i have implemented collision detection several times, i can do it in a few hours (depending on the existing code base)