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A flight game made in Unreal Engine 4

$10-6000 USD

Abgesagt
Veröffentlicht vor etwa 9 Jahren

$10-6000 USD

Bezahlt bei Lieferung
The project is Voidrunner. It is a speed & reflex flight game made in Unreal Engine 4. Got the green light from Steam Greenlight in 4 days. Here's Steam Page: [login to view URL] Need programmers for some of the features: - HUD is just a big chunk of png right now. The sliders must move when the vehicle moves. We need a real working HUD with minimap that shows very basic shapes and turrets/enemies in the level. And HUD also must show a scroll pointing out to the enemy's direction so player can know where the enemy turret or enemy vehicle is. - Enemy AI. The game doesn't have a single player Deathmatch mode but there's a mode that you have been chased by a couple of fighters and you have to finish them off or escape in a specific time. So flying vehicles must know how to manouver in the level and attack the player. - There's a Capture the Flag mode in the multiplayer. There must be a system about team play. Players must choose red or blue team to play etc. A system about capturing the flag and return it to the player base. In short, a basic CTF mode. - Same mode mechanics for Team Deathmatch. - There are several modes in the game. You can't play mode 3 before finishing mode 2. And you can't enter mode 5 before finishing mode 4 in the specific exp points etc. The game needs a system similar to this. - Save / Load Game. - Character profiles - Vehicle Selection Screen and (obviously:P) to be able to select different vehicles. - Different weapons or powerups installed on vehicles. - Setting up the servers and multiplayer client. Players can play deathmatch against them or play CO-OP on certain time attack & speed modes.
Projekt-ID: 7427131

Über das Projekt

6 Vorschläge
Remote Projekt
Aktiv vor 9 Jahren

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6 Freelancer bieten im Durchschnitt $5.657 USD für diesen Auftrag
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Dear Sir/ Madam, My name is Henry from PHAMTECH Co. My team is really interested in this project as it is exactly within our scope of expertise: We are web/ app design & development experts. Please kindly visit PHAMTECH to learn more about us and our works similar to this type of projects. Working with a team who has both in-house DESIGNERS and PROGRAMMERS means that you can take advantage of both: Our designers could help revise the design even in coding process, which is a GREAT benefit for any ongoing project. + We plan and build. We don't use prebuilt templates which produce conflicting codes and bugs and hurt the system in the long term. + Our team is 100% in-house. We don't outsource projects elsewhere. So you pay for the real service - not marketing fee. In short, if you need an experienced team who offers *real English* communication, beautiful design & optimized code, premium after-service, in time and to budget, then we are the choice. If you need something based on solely ONE of the above criteria, then we're still happy if you decide to give another freelancer a chance. Just bookmark our website and come back in case the selected freelancer can't meet your demands. * Even if you don't go with us, avoid fast food services. Chances are they omit the software planning & testing phases for the sake of reducing time & cost, which produces unsustainable codes behind and creates more distrust in this market! Best wishes, Henry.G
$5.567 USD in 100 Tagen
4,9 (3 Bewertungen)
5,8
5,8
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A proposal has not yet been provided
$6.190 USD in 19 Tagen
3,9 (15 Bewertungen)
6,8
6,8
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Hello How are you ? I 've read your post with interest. I am experienced UDKand unity programmer. I made Arc GIS system (terrain generate engine) and Chinese Virtual City system using UDK at past years.
$6.666 USD in 60 Tagen
0,0 (0 Bewertungen)
0,0
0,0
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A proposal has not yet been provided
$3.333 USD in 60 Tagen
0,0 (0 Bewertungen)
0,0
0,0

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Flagge von TURKEY
Istanbul, Turkey
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Mitglied seit Apr. 4, 2015

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Andere Aufträge von diesem Kunden

Voidrunner - open to bidding
$3000-5000 USD
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