
Closed
Posted
Paid on delivery
I’m building a small catalogue of casual Android games and would like to kick things off with a Candy Crush–style match-three puzzler. The first release should deliver the familiar swipe-to-match mechanic, level progression, simple boosters, and polished Match-3 puzzle game a clean, minimalistic look rather than the usual candy-colored overload. You’re free to choose Unity, Godot, or native Android (Kotlin/Java) as long as the final APK runs smoothly on Android 8.0+ and the project files are organized and easy to extend. Optimized app size (preferably under 100 MB), scalable and well-structured source code, and easy future expansion. Required features include level progression, boosters, save/load progress, simple UI flow, AdMob integration (rewarded, interstitial, and banner ads), Firebase Analytics/Crashlytics, and an AI-ready architecture with proper event tracking and modular design for future automation. Once the puzzle game is live, I’ll move straight on to a minimalistic Ludo board game. That version must support both real-time multiplayer and solid AI opponents so players can face friends or the computer at will. Deliverables for each game • Play-ready Android APK • Full, well-commented source code • Basic UI and menu flow that matches the chosen minimal style • Setup documentation so I can open, build, and tweak the project myself If you have a reusable architecture that can speed up both games without compromising quality, let me know in your proposal.
Project ID: 40614586
141 proposals
Remote project
Active 23 hours ago
Set your budget and timeframe
Get paid for your work
Outline your proposal
It's free to sign up and bid on jobs
141 freelancers are bidding on average $2,059 USD for this job

Hi, I see you want to create engaging casual games that are simple yet polished. Building a smooth match-three game with nice level flow and boosters needs careful planning, especially for easy future tweaks. I will handle the core game mechanics, make sure the APK is optimized, and integrate ads and analytics for you. Quick question: Have you thought about how the scoring system might encourage players to stay longer? Let us chat about a plan to build something bigger and more fun together. Regards, Nick. I’ve worked on projects like Labop-Freelancer MarketPlace, Car Fleet Management, and Freetemp Booking App, which all focus on clear structure and easy updates.
$1,500 USD in 9 days
7.1
7.1

You're launching a Android Puzzle & Ludo Development where the real risk is local payment setup, catalogue structure, mobile conversion, and a store owner workflow that is easy to maintain. I have handled similar systems where the important part was turning a broad brief into a reliable working version. My approach would be to first lock the product catalogue, cart, payment, delivery, and admin-order workflow, then tune the mobile buying journey around repeat cosmetics customers. For this project, I would focus especially on: - Mobile storefront catalogue, variant structure, cart, and beauty-brand UX - Card/COD payments, order confirmations, inventory/admin controls, and analytics setup - App Store / Google Play readiness, deployment docs, and post-launch bug support If helpful, I can map the mobile storefront launch checklist for catalogue, payments, order admin, and App Store / Google Play readiness first. Best, Dr. Syafiq
$2,250 USD in 21 days
7.1
7.1

I can help you create a captivating Android puzzle game that meets your vision for a match-three puzzler. The focus will be on delivering a polished, minimalistic design while ensuring smooth gameplay and optimized performance. Your requirement for a clean look, under 100 MB app size, and robust features like level progression and AdMob integration aligns perfectly with my expertise. I understand the importance of a well-structured source code for future expansions. With extensive experience in Unity and Android development, we have 20+ 5-star reviews on similar projects. My skills in implementing Firebase Analytics and creating modular designs will ensure both games are scalable and ready for future improvements. Regards, InterconnectBPO
$1,650 USD in 7 days
6.9
6.9

Hello, I have carefully reviewed your project requirements and understand your vision for developing a minimalistic Match-3 puzzle game with a scalable architecture, AdMob, Firebase integration, and future expansion into a multiplayer and AI-powered Ludo game. With 9+ years of game development experience and 200+ successfully delivered games, I have extensive experience with Unity, mobile game development, Match-3 mechanics, multiplayer systems, AI, AdMob, Firebase, and optimized Android game architecture. You will get: 1. Quality optimized work 2. 100% client satisfaction 3. Fast milestone-wise delivery 4. Suitable pricing 5. Unlimited revisions 6. Complete NDA & IP protection (project security is our top priority) Available to start immediately and committed to delivering milestone-wise builds with regular progress updates. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$1,500 USD in 25 days
6.8
6.8

Hi I will be able to help you. I am working on one ludo app currently and can give demo also if needed. Please message me so that we will have detail technical discussion. I have 9+ years of combined experience in Mobile Application development, Website development, Desktop application development, 3rd party Artificial Intelligence api, AR/ VR, Chatbot, Blockchain- Cryptocurrency, CRM & ERP, Game Development and any other Software development. I am having expertise in Native on Android Java, kotlin and IOS Swift, and For Hybrid Cross platform on Flutter Dart & React- Native and for web and backend on react js and node js, Python Django and php CodeIgniter mvc and Laravel. Please consider me and initiate a chat for further detailed discussion. Regards, Anju
$2,000 USD in 45 days
6.6
6.6

Hi, I'm excited to propose for your game development project. For the first release, I'll be developing a Candy Crush-style match-three puzzler using Unity. The game will feature swipe-to-match mechanic, level progression with clean, minimalistic visuals, and simple boosters. Optimized for Android 8.0+, it will have an APK size under 100MB and include AdMob integration (rewarded, interstitial, and banner ads), Firebase Analytics/Crashlytics, and a modular design to support future AI functionality. Deliverables: - Play-ready Android APK - Full, well-commented source code - Basic UI and menu flow matching the chosen style - Setup documentation for easy project opening, building, and tweaking For the second game, I'll be creating a minimalistic Ludo board game supporting both real-time multiplayer and AI opponents. The deliverables will include: - Play-ready Android APK - Full, well-commented source code - Basic UI and menu flow tailored to the Ludo theme - Setup documentation for ease of use I have extensive experience (around 10 years) in developing high-quality games with a focus on clean architecture, performance optimization, and future scalability. You can review my portfolio at https://www.freelancer.com/u/reedsystems. Looking forward to collaborating! Reed
$2,300 USD in 25 days
5.9
5.9

⭐⭐⭐⭐⭐ Create Engaging Match-3 and Ludo Games for Android Devices ❇️ Hi My Friend, I hope you're doing well. I've reviewed your project needs and see you're looking for a developer to create a Candy Crush-style match-three game. Look no further; Zohaib is here to help you! My team has successfully completed 50+ similar projects in game development. I will ensure the game has a clean, minimalistic look and includes all required features like level progression and AdMob integration. ➡️ Why Me? I can easily create your match-three puzzler and Ludo game as I have 5 years of experience in game development, specializing in Android, Unity, and Kotlin. My expertise includes UI design, game mechanics, and analytics integration. I also have a strong grip on Firebase and modular design principles, ensuring your games are scalable and easy to manage. ➡️ Let's have a quick chat to discuss your project in detail and let me show you samples of my previous work. I'm excited to explore how we can bring your vision to life! ➡️ Skills & Experience: ✅ Android Development ✅ Unity Game Engine ✅ Kotlin Programming ✅ Game Design ✅ UI/UX Design ✅ Firebase Integration ✅ AdMob Integration ✅ Level Design ✅ Modular Architecture ✅ Game Mechanics ✅ Analytics Implementation ✅ Source Code Management Waiting for your response! Best Regards, Zohaib
$1,800 USD in 2 days
6.0
6.0

With over 7 years in the industry, I have amassed a wealth of experience developing Android apps, including complex projects like streaming apps and utility platforms. Your project for a Candy Crush-type puzzle game and a Ludo board game perfectly aligns with my skill set, and I keenly look forward to applying my expertise and creativity towards making your vision a reality. I am proficient in Kotlin/Java - key languages crucial for Android app development - as well as skilled with various modern Android libraries like Jetpack, Firebase, and ExoPlayer. Understanding your desire for clean coding structures, I use the MVVM architecture that enables easy scalability. My experience with integrating REST API via Retrofit and OkHttp and incorporating various Google services like Firebase Authentication and Firestore greatly complements your need of Firebase Analytics/Crashlytics. In addition to being an expert at crafting efficient UI/UX experiences adhering to Material Design principles, I bring knowledge on sensible performance optimization and debugging using tools like coroutines and background processing. What sets me apart is my commitment to creating apps that are not only play store ready but also ready for long-term maintenance once delivered. Let us come together to bring fun and entertainment right onto people's fingertips.
$2,250 USD in 7 days
5.5
5.5

Hello, this reads less like a one-off game build and more like the start of a small Android game platform, which is the part I can speak to with confidence. The real engineering risk is not the swipe mechanic itself; it is whether the first title is structured with a reusable rules, progression, telemetry, and state model that can carry into the Ludo release without a rewrite. The closest examples in my background are Enterprise ProxyTool Client App and AI Translator Plugin, both of which required modular architecture, runtime reliability, and clean separation between core logic, instrumentation, and extensibility. I usually structure systems like this by separating gameplay state, progression/config data, monetization hooks, and analytics/event flow so content and features can evolve independently. In your case, that matters more than whether the first build is done in Unity or Kotlin. I would also treat telemetry as a first-class layer: progression events, booster usage, ad touchpoints, save integrity, and crash correlation through Firebase Analytics/Crashlytics. That is what makes the "AI-ready" requirement real rather than decorative. If useful, I can sketch the reusable architecture for both the match-three title and the later Ludo game, including where multiplayer and AI-opponent logic should branch. Clifton
$3,000 USD in 7 days
5.6
5.6

With my extensive experience as a Senior Full-Stack, Mobile, and AI Engineer, I am more than equipped to handle the intricate nature of your Android Puzzle and Ludo game development project. Your requirement for a clean, minimalistic design is something I completely resonate with. I understand that you're open to various frameworks, and my knowledge in Unity, Godot, and native Android (Kotlin/Java) gives me the flexibility to choose the one that best aligns with your vision. My skills extend to crafting scalable code architectures and your request for easy future expansion fits right into my core expertise. I have designed similar games with levels, boosters, and save/load options while integrating AdMob; delivering APKs under 100MB. Plus, having worked on projects involving Firebase Analytics/Crashlytics and AI integration will allow me to create an AI-ready architecture for your game automation needs. Additionally, my ability to develop cross-platform mobile apps using Flutter, React Native, and Dart produces high-performing Android products which aligns perfectly with your requirements. My focus on optimized app size and modular design combined with my strong background in cloud deployment (AWS, Firebase) makes me confident about delivering not only the play-ready APKs but also full, well-commented source codes that you can tweak yourself. Let's build captivating games together!
$2,250 USD in 7 days
5.3
5.3

Hello, I have already completed similar casual Android games with match three mechanics, level progression, boosters, ads, analytics, and saved player progress. I have strong experience in web development, APIs, mobile apps, and scalable software solutions. I can create the first puzzle game with a clean minimal look, smooth Android performance, organized source code, AdMob, Firebase Analytics and Crashlytics, and a structure that can support future games. I can quickly understand your requirements and deliver the APK, complete source code, and setup documentation exactly as needed. I can also carry the same core approach into the Ludo game with multiplayer and AI opponents. Would you like the same visual style and core systems to be shared across both games? I can share relevant game work and would be happy to discuss the project in a quick meeting. I will share my portfolio in chat I look forward to hear from you. Thanks Best Regards, Mughira
$2,250 USD in 7 days
5.2
5.2

Hi, we specialize in modular game development using Unity to deliver your minimalistic Match-3 puzzler and Ludo games under 100 MB. We will provide full source code, AdMob and Firebase integration, AI-ready event tracking, and clean documentation. Our scalable architecture allows shared core systems across both titles for fast, high-performance builds on Android 8.0+. Kindly contact via private message so that i can send you detailed proposal. Looking forward to hearing back from you. With Regards, Raghav, BLW TECH
$2,200 USD in 35 days
4.9
4.9

Having successfully delivered polished, performant casual games with a focus on intuitive controls and clean UI, I'm confident I can bring your Candy Crush-style match-three puzzler to life with the minimalistic aesthetic you envision. My experience includes implementing complex game logic, managing asset pipelines, and optimizing for a wide range of Android devices, ensuring a smooth experience for users on Android 8.0+. For this project, I propose using Unity. Its robust 2D capabilities, extensive asset store for readily available UI elements and particle effects, and cross-platform deployment features are ideal for rapid development while maintaining high visual fidelity and performance. I’ll structure the project with clear separation of concerns for game logic, UI, and backend services (if any are planned for later iterations), utilizing a component-based architecture for maximum reusability and maintainability. Asset optimization will be a priority from the outset to achieve your sub-100MB APK target. What are your initial thoughts on the core progression loop and how many levels you'd like to have ready for the first release? I’m available for a quick chat to discuss these details and tailor my approach further.
$2,465 USD in 21 days
4.7
4.7

Hello, Thank you for sharing your project details! I understand that you're looking to build a casual Android match-three puzzler with a clean, minimalistic aesthetic, ensuring smooth performance on Android 8.0+. With over five years of experience in mobile game development, I have extensive knowledge in Unity and Kotlin, which aligns perfectly with your project needs. I have successfully delivered similar projects focusing on optimized app sizes, efficient coding practices, and user-friendly interfaces. To achieve your vision, I propose the following approach: - Utilize Unity or Kotlin to ensure a smooth and engaging gameplay experience. - Implement the swipe-to-match mechanics, level progression, and boosters while maintaining a minimal design. - Integrate AdMob and Firebase for analytics and ad management, ensuring the architecture is modular for easy future enhancements. - Provide comprehensive documentation to make it easy for you to navigate and modify the project. I’m excited about the opportunity to bring your game to life and am confident in delivering a high-quality product on time. I look forward to discussing further details and starting this project soon!
$1,500 USD in 7 days
4.8
4.8

Hi, I can develop a polished, lightweight **Match-3 puzzle game** with smooth gameplay, level progression, boosters, save/load functionality, AdMob integration, Firebase Analytics/Crashlytics, and a modular, AI-ready architecture that is easy to scale and maintain. I'll deliver clean, well-documented source code, an optimized Android APK (Android 8.0+), and structure the project so we can seamlessly move on to the **multiplayer and AI-powered Ludo game** as the next phase. You can message me so we can proceed further. Thanks.
$1,500 USD in 1 day
4.5
4.5

As an experienced professional with a strong background in AI development, I am confident in my ability to deliver high-quality projects like the ones you have outlined. Having developed AI-powered applications and games in the past, I understand how to create a clean and minimalistic design while still leveling up the fun. With nearly two decades of experience spanning across academia, software engineering, and technology leadership, I can offer you a unique combination of skills that prioritize both innovation and functionality. Drawing upon this diverse background, I can create not just a solid match-three puzzler and Ludo board game but an architecture that is easily expandable for future automation. What sets me apart from other freelancers is my commitment to producing not just a play-ready APK but user-friendly documentation that enables you to review, enhance, and modify the project as you see fit. Combine that with my expertise in Firebase Analytics/Crashlytics and AdMob integration (rewarded, interstitial, and banner ads), and you have yourself the perfect recipe for success. Let's start building something great together!
$1,500 USD in 7 days
4.6
4.6

Hi, Aashiq here from Cape Town, South Africa. This project instantly caught my eye, so I had to reach out. I see you are looking for a Candy Crush-style match-three puzzler with a clean, minimalistic design. It’s exciting to kick off your catalogue of casual Android games in such a fun way! I've successfully helped businesses develop engaging mobile games that enhance user experience and maximize engagement. With my experience in Unity and a knack for creating scalable, modular architectures, I’m confident I can deliver the polished, smooth-running APK you desire. I would love to share samples of similar projects I've completed. Based on what you mentioned, here is how we would approach the project: - Develop the match-three mechanic with level progression and boosters. - Ensure a minimalistic UI and easy integration of AdMob and Firebase. - Organize the code for easy expansion and future Ludo development. You can count on clear communication throughout the project. I’ll deliver a seamless, user-focused solution optimized for performance. Best Regards, Aashiq
$2,700 USD in 7 days
4.7
4.7

Hello, After reviewing your requirements, I understand you need a polished Android Match-3 game first, followed by a minimalistic Ludo game with multiplayer and AI, both built on a scalable foundation that is easy to extend. I have experience with Unity-based mobile game architecture, gameplay systems, Android optimization, AdMob, Firebase Analytics/Crashlytics, save systems, and modular code design, and I’m available to start immediately. In my opinion, the main challenge is creating smooth Match-3 logic, reliable level progression, and monetization features while keeping the APK lightweight and the code reusable for future titles. I would recommend Unity with ScriptableObjects for level and booster data, modular managers for ads, analytics, audio, saves, and UI, plus event-driven gameplay tracking for future AI automation. This shared core can later be reused for the Ludo game, while multiplayer and AI remain separate game-specific modules. I would deliver the project in milestones: gameplay prototype, levels and boosters, UI/save system, AdMob and Firebase, testing, optimization, APK, and documentation. I have a couple of quick questions: • How many Match-3 levels should the first release include? • Do you prefer Photon, Firebase, or another service for Ludo multiplayer? I would be glad to discuss the details and start immediately. Best regards, Carlos
$1,500 USD in 14 days
4.4
4.4

Hi, I can develop a polished Match-3 Android game with level progression, boosters, ads integration, Firebase analytics/crash reporting, and a clean modular architecture for future expansion. I can build it in Unity with optimized performance, organized source code, and an AI-ready structure. I can also create the Ludo game with multiplayer and AI support using a scalable architecture. Full APK, source code, and setup documentation will be provided. Please feel free to message me to discuss the project further. I’d be happy to share samples of my previous work in the chat. Thanks and regards, Mohsin
$2,250 USD in 10 days
4.5
4.5

✋ Hi there. I can build your Android match three puzzle game with smooth controls, level progression, ads, analytics, and a clean codebase ready for the later Ludo release. ✔️ I have solid experience with Unity, C#, Android game development, Firebase, AdMob, save systems, level design, and multiplayer architecture. In a previous project, I built a casual puzzle game with swipe matching, boosters, progress saving, rewarded ads, analytics events, and modular systems for adding new levels and features. ✔️ For your project, I will use Unity with a reusable architecture for board logic, UI, ads, analytics, and game state. I will build the match system, boosters, level flow, save and load, menu screens, AdMob formats, Firebase Analytics, Crashlytics, and Android 8 support. I will also optimize assets and code to keep the APK size low. ✔️ After the puzzle game, I can use the same shared systems to speed up the Ludo game with real time multiplayer, AI opponents, and clear event tracking. Let’s chat to discuss the first game milestones and your preferred visual style. Best regards, Mykhaylo
$2,250 USD in 7 days
4.6
4.6

Kathmandu, Nepal
Member since Apr 16, 2020
$250-750 USD
₹750-1250 INR / hour
₹600-1000 INR
₹12500-37500 INR
$10-30 USD
$10 USD
€8-30 EUR
$250-750 USD
₹250000-500000 INR
₹600-1500 INR
$30-250 USD
₹600-1500 INR
$750-1500 USD
$15-25 USD / hour
$1500-3000 USD
₹1500-12500 INR
₹12500-37500 INR
₹1250-2500 INR / hour
$15-25 USD / hour
$750-1500 USD
₹75000-150000 INR