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unity development, needs experts guidance on zooming functionality

€8-30 EUR

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Veröffentlicht vor etwa 5 Jahren

€8-30 EUR

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Zoom I have a very large 3d island and the user can zoom in/out to have a full view of it.  Wile zooming out the amount of poly increases at a high rate. To have a fast and smooth zooming transition this is what I am planning to do: First, to tune the level at which I hide all the moving assets (animated)  according to the device computation power (set when the user instals the game). What are the best ways to implement that?  When the player zoom out more and the tris count increases further I would like to do one of the two: Reduce the tris counts through interpolation or another similar algorithm. Is there a function or asset store to do that?  Otherwise I was also looking to transition to a 2D map ( top view) . Is there  a function or asset store to do that? 
Projekt-ID: 18557030

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7 Vorschläge
Remote Projekt
Aktiv vor 5 Jahren

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Hello. I know multiple ways of doing that, and one of ways to optimize far away view is to use LODs - it's when model is being swapped with low detail one when camera is too far away. Also you can use mipmaps to make textures have smaller resolution when it's far away. I can help you with implementing that, but you will need low-poly models. Also I can help you with your ways like 2d map.
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Hi, there I’ve read your brief and can see that you’d like to build a Game. I have 6 years experience developing unity game. I am highly qualified for this project and would love to speak with you further about taking this project on. You can feel free to check out my portfolio available through my profile. My portfolio is very in depth and shows you exactly the type of quality work I can put together for you. Keep in mind I have a wide array of skills and I can help you in any of the following areas: Game Design & development, 3d modeling, Server Programming & Server management. I'd love to chat a bit about your project and see where you stand on it. Please feel free to shoot me a message and let me know if you have any questions. Thanks.
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I am Strong Middle Unity Game Developer. With unity I've been working for over two years. Experience with C # for more than three years. I am a team-lead. I have a very experienced team of programmers. We made games for Android, iOS and PC. We have good skills in working with Unity 3d and 2d tools. We are able to build various kinds of advertising and services (achievements, leaderboards, InAppPurchase).
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Hi there, i'm a Senior Game Dev, thats a simple task, i hope i can help ou with.______________________________________________________________________________________________
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hello, How are you , I am a senior unity game developer working in this are for over more than 3+ years. I have reviewed your complete project description and I would like to work on it as I full fill all the qualification requirements for the project. I think the issue is that you just need to optimize your scene in order to get smooth zoom in zoom out in device, and I can help you to do that. Regards.
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casablanca, United Kingdom
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Mitglied seit Sept. 10, 2018

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