Bezahlt bei Lieferung
you will be building a Ray Tracer using C/C++, Python, or Java. The choice of which of these languages is up to you, but keep in mind that language-specific support is not provided. The system only needs to handle the rendering of ellipsoids (transformed spheres), with a fixed camera situated at the origin in a right-handed coordinate system, looking down the negative z-axis. Local illumination, reflections, and shadows will also need to be implemented.