Agile Techniques for Personal Network

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Using Agile Techniques the students will design a Personal Environment

Network. This will involve each student identifying and classifying which

components need addressing and how, using Agile development, this will be

achieved. The final outcomes of this will a document or documents

addressing these components, (Communication, planning, modeling,

construction and deployment).

Organization and Flow:

• Project planning

• Use case development

• Requirement gathering

• Rapid design

• Code generation

• Testing

Area of work:

Using Agile Techniques the students will design a Personal Environment

Network, This will involve discussion collaboration among the class

students as they identify and classify which components need addressing and

how, using Agile development, this will be achieved. The final outcomes of

this will a document or documents addressing these components,

(Communication, planning, modeling, construction and deployment). Overview:

A personal Environment Network is a network of ad-hoc device (cell phones

or other WIFI wireless devices) that organize themselves into an active

network to exchange information that is determined by each individual

device.

The application that allows the information exchange is responsible for

security, look and feel and protocol. The underlining communication

protocol is also part of the application. Furthermore, the application is

capable of routing thru a node to get a link to a node outside a original nodes

transmission range.

These devices do not need any cell tower requirements, although it is

possible.

According to Wikipedia these devices follow this definition:

A mobile ad hoc network (MANET), is a self-configuring infrastructure-less

network of mobile devices connected by wireless links. ad hoc is Latin and

means "for this purpose".

Each device in a MANET is free to move independently in any direction,

and will therefore change its links to other devices frequently. Each must

forward traffic unrelated to its own use, and therefore be a router. The

primary challenge in building a MANET is equipping each device to

continuously maintain the information required to properly route traffic.

Such networks may operate by themselves or may be connected to the larger

Internet. MANETs are a kind of wireless ad hoc networks that usually has a

routable networking environment on top of a Link Layer ad hoc network.

The growth of laptops and 802.11/Wi-Fi wireless networking have made

MANETs a popular research topic since the mid 1990s. Many academic

papers evaluate protocols and their abilities, assuming varying degrees of

Mobility within a bounded space, usually with all nodes within a few hops

of each other.

Different protocols are then evaluated based on measure such as the packet

drop rate, the overhead introduced by the routing protocol, end-to-end

packet delays, network throughput etc.

Use case:

The user of the device sets their device to accept information from:

• Friends

• Ads by category

• Classmates (for example course 680)

• Device specifications in stores

• Home appliance devices

Classification of some simple use cases:

1) Item identification and location

2) ad-hoc social networking

3) ad-hoc phone services (vs. cellular phone service)

Computer-Sicherheit Ingenieurwesen

Projekt-ID: #17353391

Über das Projekt

3 Vorschläge Remote Projekt Aktiv vor 5 Jahren

3 Freelancer bieten im Durchschnitt $17/Stunde für diesen Job

Yknox

Hello I am Gang Lee, developer . I'm interesting your project very well I'm a Good NS2/3, Omnet++, mininet, C++, Network, Algorithm expert. I m quite well experienced in these jobs. Please check below links. htt Mehr

$22 USD / Stunde
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izzo84

Dear Client Kindly consider me for this project. I have read and understood the instructions. I have done similar tasks before. I have engineering and computer science background and I am proficient in Cloud Comput Mehr

$15 USD / Stunde
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