
Closed
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Paid on delivery
I need an experienced developer who can take a multiplayer game idea from concept to a working build that runs smoothly on localhost during development and scales to full online play. The project’s heart is real-time online multiplayer: player matchmaking, synchronised gameplay, basic lobby management and the usual session handling must all be coded cleanly and documented so future deployment to app stores is straightforward. You will own the full build—game logic, networking layer, simple UI, and a testable executable that I can spin up locally to verify every feature. Please use an industry-proven engine or framework you are comfortable with; what matters most is low-latency net-code and clear, well-commented source files. Deliverables: • Source code repository with build instructions • Localhost build demonstrating online multiplayer in action • Brief technical write-up covering architecture, tools and next-step deployment guidance If you have shipped online multiplayer titles before and can point me to a live demo or repo, I’m ready to start right away.
Project ID: 40591142
58 proposals
Remote project
Active 57 yrs ago
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