Unreal Engine 4 Help in Server Client Replications

I need someone who has experience in Game/Server architecture using Unreal Engine 4 to guide me through some points in connecting players and managing data between Game Mode, Game State, Player State, and Player Controllers.

The Project is setup but i need some hints on the best ways to connect things up.

Fähigkeiten: Spielentwicklung

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Über den Arbeitgeber:
( 0 Bewertungen ) Beirut, Lebanon

Projekt-ID: #12999218