html5 little game using the microphone

The game goes like this:

-we just need the files to upload them to some website. No apk or ipa.

-the game will be landscape only, should be 1136x640 and be full screen.

-for other devices it should resize and crop the sides evenly. So there will be a safe zone on the sides, the important part of the game will take place in a 832x640 size, centered.

-there will be a loading screen, then a splash screen with the company’s name, then a splash of the game.

-after the game splash, there will be 4 screens of instructions. They last 2 seconds each. Or you can click/tap to pass them faster.

-on the game screen there will be a bar indicating the ramining time and a counter to show your points..

-the character is Allan the Ballon. for which we will provide 4 “bodies” + a looping animation for his face.

-you have to blow in your microphone to blow the ballon until a certain point. You always fight against the force that makes the ballon become empty (i don’t know how to say this in english in a better way): the balloon inflation points go from 0 to 100. when it reaches 100 it gives you the points and you blow another balloon.

-at 24 frames per second, if you blow at 100% of microphone volume you give 5 points of inflation each frame. if the microphone has 0% of volume (-24dB or lower maybe), on each frame the balloon loses 2,2 inflation points… so you fight against that

-when the ballon gets to 100, it flies away, and you get a new one.

-when the time goes down to zero, there will be a finish screen saying how many points and stars you got. The perfect score should be 10 balloons in 30 seconds (that’s if you put a loud guitar amplifier against your telephone, for example). So 5 or more ballons give you 3 stars, 3-4 ballons=2 stars. 1-2 ballons: 1 star. 0 ballons, 0 stars

Fähigkeiten: Spielentwicklung, HTML5

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Über den Arbeitgeber:
( 5 Bewertungen ) buenos aires, Argentina

Projekt-ID: #9796605

5 Freelancer bieten im Durchschnitt $195 für diesen Job


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