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I’d like a custom Java plugin that lets my equestrian SMP server community look after their horses in a far richer way than vanilla Minecraft allows. The core functions I need right now are: • Horse claiming – players should be able to claim any untamed or unowned horse so the plugin recognises them as the owner and protects them from damage. • Horse naming – be able to give a horse a custom name. • List of owned horses – be able to open a gui of all owned horses. • Trust system – owners can add or remove trusted players who may ride, manage or teleport that specific horse. • Horse stats – the plugin must read and store each horse’s jump height and movement speed so players can review them later. • Horse teleport – with the right permission, a player can bring a registered horse to their location, teleport to a horsses position or send it back to its set “home” position. • Transfering ownership –transferring ownership between players with confirmation prompts. When a player runs an info command (or right-clicks with a configurable item), I want a clean, chat-based or GUI page that displays: • Owner name + trusted players list • Breed & gender • Age • Jump & speed • Coat colour and any modifier Plus the ability to add more down the line as more features are added Additional quality-of-life features I’d like baked in if possible: – Simple breed & gender system that opens a path for “re-imagined breeding” in a future update (please structure the code so adding genetics later won’t be painful). – An expandable permissions/layout structure so I can toggle or add future mechanics without rewriting core classes. – We would like it so that players have to claim naturally spawning horses but will need admin commands to be able to edit all of a horses properties and spawn in custom horses. Technical notes • Server software: Paper 1.21.11 • Language: Java 17+. • Config files should be human-readable YAML with comments so I can tweak messages, limits, cooldowns and command aliases easily. Deliverables 1. Compiled jar ready to drop into /plugins. 2. Complete, well-commented source code (GitHub or zip). 3. A short README covering commands, permissions and config options. 4. One round of post-delivery bug fixes. If you have experience with entity data management, Spigot GUIs and clean permission handling, this could be a straightforward build. I’m happy to answer implementation questions and will consider ongoing work as we are wanting to add more complex features down the line. We are open to discuss payment.
Project ID: 40522999
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79 freelancers are bidding on average £11 GBP/hour for this job

Hi, I've built custom Minecraft plugins for SMP servers before. Your horse management system needs solid Java architecture—tracking stats, permissions, maybe breeding mechanics—and I can handle that cleanly. Message me to discuss what features matter most for your community. Best Regards, Hasan
£200 GBP in 7 days
8.8
8.8

Hello There!!! ★★★★ ( Advanced Minecraft Horse Management Plugin for Paper 1.21.11 SMP server ) ★★★★ Project understanding: I understand you need a custom Java plugin for Minecraft that manages horses with advanced features like claiming, naming, ownership transfer, trust system, stats tracking, GUI listing, and teleport/home mechanics. It must be scalable for future features like breeding, genetics, and expanded permissions. ⚜ Horse claiming system for wild and owned horses ⚜ Ownership, transfer & trusted player management ⚜ GUI listing of all owned horses ⚜ Horse stats tracking (speed, jump, etc.) ⚜ Teleport to horse, bring horse, and home system ⚜ Clean info GUI/chat display with metadata ⚜ YAML config with editable settings + permissions system I have experience in Spigot/Paper plugin development and entity data handling with clean modular architecture. I will structure code so future breeding/genetics can be added without refactoring core logic. Can deliver compiled jar + source + docs with clean commenting. Warm Regards, Farhin B.
£8 GBP in 40 days
6.7
6.7

As an experienced Full Stack Developer with a focus on Game Development and Java programming, I'm thrilled to offer my services on your Advanced Minecraft Horse Management Plugin project. I've been honing my skills for over six years, and have built numerous high-performance web and mobile applications using similar technologies like Java, JavaScript, and PHP that your project requires. I'm confident in bringing your vision to life while delivering clean, well-documented code, a quality that is integral to your project's expandability and maintainability. My approach to Freelancing echoes professionalism, rapid response times for clear communication, and an insistence on satisfying my clients' utmost needs. Beyond just responding cleverly to this callout for technical expertise in your project, I understand the essence of collaboration. I assure you that choosing me would guarantee a rewarding relationship where we work together in producing a quality product that transforms your equestrian SMP server community into an immersive gaming venture. Let's get started on building something great!
£5 GBP in 1 day
6.1
6.1

Hello, I can help with "Advanced Minecraft Horse Management Plugin" and keep the work clean and practical. I can start by reviewing the existing access/files, then implement and test the requested changes. My focus would be a clean technical setup around the database, API, and integration points. The listed skills point to PHP Java JavaScript Software Architecture Debugging Software Development Game Development Documentation Minecraft API Integration, so I would keep the implementation aligned with that. To set this up properly: 1. Are there any existing API or payment gateway settings that the new work must follow? 2. Are there specific security, hosting, or maintenance requirements I should keep in mind? 3. What source systems, output fields, and validation rules should the automation or data flow follow? Best regards, Houssame
£8 GBP in 40 days
6.6
6.6

Hi, The horse management plugin is clear: claim, protect, name, list, trust, teleport, transfer, and show horse data in a clean GUI or chat view. I’ve built Java/Paper plugins with persistent entity data, inventory GUIs, YAML config, permissions, and admin tools. The part that needs care is horse identity. Vanilla entities can disappear or change state, so I’d store a stable record and sync live entity data safely. - Claim and ownership commands - trusted player controls per horse - GUI list and info view - teleport/home handling with permissions - admin edit and custom spawn commands - YAML messages, cooldowns, aliases, limits - README, source, jar, and one bug-fix pass I can start with the core system first, then leave the breed/gender code open for genetics later. For the first version, should horse data be stored only by entity UUID, or should we create stable horse IDs so claims survive future custom spawning and genetics work? Thanks, Slavko
£7 GBP in 17 days
5.7
5.7

I can help you build this. A few practical notes on how I'd approach the trickier parts: For the breed/gender system that needs to support genetics later, I'd use an enum-driven trait model with a separate `GeneticsProvider` interface — so when you're ready for hereditary breeding, you swap in a real implementation without touching the horse entity class or storage layer. Storage would be flat-file YAML per horse (keyed by UUID), not one massive file. This avoids corruption risk on crash and keeps lookups fast even with hundreds of horses. Stats like jump height and speed get read from NMS attributes directly at claim time and cached, so there's no desync with what Minecraft actually uses internally. For the permission/trust system, I'd structure it as a flag-based model (RIDE, MANAGE, TELEPORT, STATS) rather than a simple trusted/untrusted boolean — gives you granular control now and lets you bolt on future flags like BREED or GROOM without schema changes. The GUI would use a paginated inventory holder pattern so the horse list scales cleanly past 54 entries, and the info panel would be a separate inventory layout that's config-driven so you can reorder or hide fields from YAML. One thing worth flagging: Paper 1.21.1 changed some entity persistence behavior, so I'd hook into `ChunkLoadEvent` and `EntitiesLoadEvent` to re-validate horse registrations and catch edge cases like horses disappearing across chunk borders or after server restarts.
£8 GBP in 40 days
5.7
5.7

✋ Hi there. I can build that horse management plugin for your Paper server with claiming, naming, stats, and teleport features. ✔️ I have built several Minecraft plugins for Paper and Spigot, including a pet management system with similar claiming and trust mechanics. I will structure the plugin with clean entity data storage using persistent data containers or a lightweight SQLite database for horse stats and ownership. I will implement GUI menus with InventoryHolder, command handling with tab completion, and a permission system that's easy to extend. I will keep the breeding system separated in the code so future genetics features can be added without touching core classes. Please click the 'Chat' button to start our valuable conversation. Looking forward to collaborating with you! Best regards, Mykhaylo
£8 GBP in 40 days
5.6
5.6

As an experienced Java developer, I am highly equipped to bring your vision of an Advanced Minecraft Horse Management Plugin to life. The numerous features you require, such as Horse claiming, naming, trusted systems, stats tracking, and more, align with my proficiency in entity data management in Java. This means I can provide a clean and robust code structure that accommodates future additions effortlessly while maintaining optimal performance. Speaking of quality-of-life features, my approach to software development places equal emphasis on functionality and scalability. That's why I fully support your idea of a "simple breed & gender system" that sets the foundation for the "re-imagined breeding" aspect in the future. Importantly, I resonate with your desire for a technology partner rather than just a vendor. My aim spans beyond coding to providing long-term value via ongoing collaboration. Furthermore, my versatility extends into web and mobile development along with API integration which can further help enhance your SMP server community's holistic experience.
£10 GBP in 40 days
5.4
5.4

My dedication to clean and scalable code will ensure that adding more features in the future won't be a headache. The current breed and gender system is just the beginning; I'll structure the code so that incorporating the 're-imagined breeding' you desire will be seamless. In terms of functionality, I have great experience installing Spigot GUIs for player convenience, managing permissions effectively, and optimizing performance for better engagement. Additionally, my expertise is not limited to your immediate needs - I concentrate on building solutions that are meant for real users with long-term goals in mind. This means as well as delivering what you want now, I will also future-proof the plugin so it's both extendable and versatile enough for any desirable alterations. Finally, I would like to note that my approach strongly aligns with yours. Rather than fixating on quick fixes or playing with generic templates, I prioritize ensuring my projects genuinely perform in order to save clients time and money in the long run. With proper communication, reliable delivery, scalable solutions ready for growth - hiring me guarantees 100% commitment and genuine customization to meet every aspect of your project demands. Looking forward to collaborating with you
£10 GBP in 40 days
5.0
5.0

❤️ Hello ❤️ Your horse management plugin needs more than simple commands — it needs a clean, expandable system that can support future breeding, genetics, permissions, and admin controls without rewriting the core later. I will build the plugin in Java 17+ for Paper 1.21.11 with a structured architecture for horse claiming, ownership protection, custom names, trusted players, horse GUI list, stat storage, teleport/home handling, ownership transfer with confirmation, and admin-only property editing/spawning. The horse info view can be chat-based or GUI-based and will show owner, trusted players, breed, gender, age, jump, speed, coat color, and modifiers. For storage and configuration, I will use clean human-readable YAML files with comments for messages, cooldowns, limits, command aliases, permissions, and future feature toggles. I’ll also keep the code modular, so later additions like advanced breeding or genetics can be added without breaking the existing system. I have delivered 10+ projects successfully and received good feedbacks on this platform. I will provide the compiled JAR, complete well-commented source code, README with commands/permissions/config options, and one round of post-delivery bug fixes. I can start immediately and discuss the best payment structure based on your first milestone. Best regards, Ricardo
£9 GBP in 40 days
5.0
5.0

Greetings! I will build a Java plugin for your equestrian SMP server with horse claiming, naming, owned horse GUI, trust system, stats tracking, teleport commands, ownership transfer, and info display. I will include breed and gender, structured for future breeding updates, configurable YAML, and admin commands for custom horses. I will deliver compiled jar, source code, README, and bug fixes. Send your server version and feature priorities. Thanks, Revival
£5 GBP in 40 days
4.9
4.9

Hey there! I’m beyond excited to take this on! I recently wrapped up a similar project with good results. Drawing from my experience in PHP, Java, JavaScript, Software Architecture, Debugging, Software Development, Game Development, Documentation, Minecraft, API Integration, I’m ready to dive into your project. Please come over chat and discuss your requirement in a detailed way. Regards Vishal Maharaj
£15 GBP in 40 days
5.8
5.8

I can develop a custom Paper Minecraft plugin for your equestrian SMP, including horse claiming, ownership management, trust systems, horse stats tracking, GUI management, teleportation features, and configurable admin tools. The plugin will be built with clean, expandable architecture, YAML based configuration, and future ready support for advanced breeding and genetics systems. Best regards, Shawana
£7 GBP in 40 days
4.8
4.8

✋ Hi There!!! ✋ The Goal of the project:- to develop a custom Paper 1.21.11 Java plugin for advanced horse management system in Minecraft including ownership, stats tracking, GUI management, teleportation, and expandable future mechanics. I have carefully reviewed your requirement and understand you need a clean, modular, and extensible plugin structure for equestrian SMP gameplay with strong permissions and GUI based interaction. I can build a scalable plugin architecture designed for long term feature expansion. 1 horse claiming, ownership transfer, and trust system with secure permissions 2 GUI and command system for horse stats, list view, and detailed info panel 3 teleport, home system, and structured YAML configuration with clean codebase I will include UI design for GUIs, database/data storage handling, testing, and full source code delivery at project completion. I have 9+ years experience as a full stack developer and have worked on Minecraft plugin systems, Spigot/Paper APIs, and game mechanics development. Looking forward to chat with you for make a deal Best Regards Elisha Mariam!
£5 GBP in 40 days
4.9
4.9

Hello, As a result of a detailed review of your project requirements, I fully understand the scope and expectations. I have experience developing custom Minecraft plugins, entity management systems, GUI-based tools, and permission-driven gameplay features, and I'm available to start your project right now. I bring strong expertise in Java, Paper/Spigot API development, Software Architecture, Game Development, API Integration, debugging, and technical documentation. One of the key challenges in projects like this is creating a flexible horse data system that supports ownership, trust management, teleportation, stats tracking, and future breeding mechanics without requiring major rewrites later. My approach would be to build the plugin around a modular horse profile system that stores ownership, trusted players, stats, breed, gender, age, and future custom attributes separately from the core gameplay logic. I have a couple of quick questions. • Should horse ownership and data persist in YAML files only, or would you prefer SQLite support for future scalability? • For horse protection, should untrusted players be blocked only from riding, or also from damaging, leashing, and moving horses? I would be glad to discuss further details and am ready to start immediately. Looking forward to hearing from you. Best regards, Carlos.
£10 GBP in 40 days
4.3
4.3

✔✔✔Stop Scrolling—Your Search Ends Here! ✔ Clients Choose Me Instantly—Because I Deliver Real Results, On Time, Every Time ✔✔✔ Your project sounds like a great fit. I can develop a clean, expandable Paper 1.21.11 plugin in Java 17+ that includes horse claiming, ownership protection, naming, GUI management, trust permissions, stat tracking, teleportation, ownership transfers, and admin tools for editing and spawning custom horses. I'll structure the code with future breeding/genetics and additional mechanics in mind, using well-organized classes and commented YAML configs for easy customization. The plugin will be optimized for performance and designed to be simple to maintain as your SMP grows. You'll receive: ✔ Ready-to-use JAR ✔ Fully commented source code ✔ README with commands, permissions & configuration ✔ One round of post-delivery bug fixes I'm happy to discuss features, implementation ideas, and a budget that works for both of us. I'd love to build a long-term partnership as you expand the plugin.
£10 GBP in 40 days
4.5
4.5

Hello, I can build your Minecraft horse management plugin with Java 17, Paper/Spigot API, YAML config, GUI menus, permissions, and clean entity data handling. I’ll create the core system for horse claiming, naming, owner protection, trusted players, owned-horse GUI, stored jump/speed stats, teleport options, home positions, and ownership transfer with confirmation prompts. I’ll also add the info command/right-click flow showing owner, trusted players, breed, gender, age, stats, coat color, and modifiers. I’ll structure the code so breed/gender, future genetics, admin horse editing, custom horse spawning, cooldowns, limits, messages, and permission rules can be expanded without rewriting the plugin. You’ll receive the compiled jar, commented source code, README with commands/permissions/config, and one bug-fix round after delivery. I am ready to start. Best regards, Smit
£8 GBP in 40 days
4.4
4.4

Hello, I carefully reviewed "Advanced Minecraft Horse Management Plugin" and fully understand the project requirements. With my experience in PHP, JavaScript, I can deliver exactly what you're looking for with attention to quality, performance, and detail. I’m ready to start immediately and would be happy to discuss any specific requirements or questions you may have. Looking forward to working with you. Best regards, Umer
£5 GBP in 2 days
3.9
3.9

Dear Sir, I am thrilled to bid your project. I carefully read your horse-management plugin requirements and understand you need a clean Paper 1.21.11 Java plugin that protects claimed horses while also creating a foundation for richer equestrian gameplay later. My approach would be to build the plugin with Java 17+, Paper API, YAML configs, persistent horse data, GUI menus, permission-based commands, and expandable service classes so future breeding, genetics, custom stats, and admin horse creation can be added without rewriting the core. I would implement horse claiming, naming, trusted players, ownership transfer with confirmation, horse list GUI, info view, stored speed/jump stats, teleport/home handling, admin property editing, and protection rules for untrusted players. I will also include configurable messages, cooldowns, limits, command aliases, permissions, a compiled jar, documented source code, README, and one bug-fix round after delivery. One important question: should horse data be stored in YAML files for easier editing, or would you prefer SQLite for better stability as the server grows? Sincerely, Adison.
£8 GBP in 40 days
3.8
3.8

As a seasoned full-stack developer with 7+ years in the industry, my expertise aligns seamlessly with your project requirements for an Advanced Minecraft Horse Management Plugin. I specialize in delivering high-performance, scalable web applications that are robust and easy to maintain - exactly what you need for this dynamic project. Among my core competencies is my experience with Java, your desired platform for this plugin. I have a deep understanding of entity data management and Spigot GUIs, and I can ensure clean permission handling to facilitate smooth ownership transfers and horse management. My ability to write human-readable YAML codes is another plus that will enable you to tweak messages, limits, cooldowns, and command aliases with ease. Moreover, I believe in the power of partnerships and understand your long-term goals. Therefore, I aim to deliver not just a compiled jar and source code but provide a complete package - including thorough documentation such as a concise README on commands, permissions, and config options. Additionally, I offer one round of post-delivery bug fixes free of charge. Let's get started on crafting this comprehensive and customizable plugin that'll elevate your equestrian SMP server community experience beyond the vanilla Minecraft functionalities!
£8 GBP in 40 days
3.8
3.8

Bristol, United Kingdom
Member since Jan 4, 2021
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