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I’m working on an artificial-intelligence assignment that requires both designing a simple Gridworld environment and coding an agent that lives inside it. The agent doesn’t have to be fully independent; I’ll guide certain high-level decisions, but moment-to-moment behaviour should be handled by your logic so it can run partially autonomously. Here’s the flow I have in mind. First, you’ll lay out the Gridworld itself—size, obstacles, goals, rewards—and deliver clean, well-commented code so I can tweak parameters later. Then we move to the agent. I need you to craft the perception, decision-making and action loop so it can navigate, collect rewards and avoid hazards without hard-coding every move. Reinforcement-learning techniques are welcome but a rule-based approach is fine as long as it’s modular and easy to adjust. This will be based off of a report which i can send over. This and a page of requirements for said project. To keep expectations concrete, I’ll consider the job complete when I have: • A runnable Gridworld environment (Python preferred, using Pygame, Gymnasium or a lightweight custom framework). • The agent code wired into that world, demonstrating partially autonomous play for several episodes. • A short README explaining how to install dependencies, launch the simulation, and modify world or agent parameters. If you enjoy experimenting with AI behaviour and can write clear, reusable code, let’s get started—I’ll share test cases and further constraints as soon as you’re on board.
Projekt-ID: 40352523
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77 Freelancer bieten im Durchschnitt £161 GBP für diesen Auftrag

This looks like a great fit, I will build your Gridworld environment in Python with configurable size, obstacles, rewards, and goals, then wire in an agent with a modular perception-decision-action loop that runs partially autonomously across episodes. I will structure the reward logic so you can swap between Q-learning and rule-based strategies without rewriting core code. Questions: 1) Do you have a preference for Pygame, Gymnasium, or a lighter custom setup? 2) How many grid sizes or scenarios should the demo cover? Looking forward to your response. Best regards, Kamran
£202 GBP in 10 Tagen
5,7
5,7

Hello Sir/MAM I am a skilled full stack developer. Having rich experience in Java , C++ , C , C# , Python , Eclipse , Sql , Mysql , .Net ,Oracle , Object Oriented Programming , Data Structure , Algorithms . I have a perfect grip on “Artificial Intelligence” “Automation” , and work in “Machine Learning” Deep Learning ”. My track record as demonstrated in my 100% job completion and 5-star review rating showcases My ability to deliver exceptional results on time and with utmost quality I believe that my skill set makes me the ideal candidate for this project Please come on chat we will discuss more about this I will be waiting for your reply . Thanks and Best Regards
£135 GBP in 2 Tagen
5,9
5,9

Hi, This is a great assignment, and I can help you build a clean, modular Gridworld + agent system that’s easy to understand and tweak. I’ll implement the environment (size, obstacles, rewards) in Python (Gymnasium or lightweight custom setup) with clear structure, then design an agent with a perception → decision → action loop using either a simple RL approach (like Q-learning) or a flexible rule-based system depending on your requirements. The focus will be on clarity and adaptability—well-commented code, adjustable parameters, and a setup that demonstrates autonomous behavior across multiple episodes without hardcoding actions. I’ll also include a short README so you can run, test, and modify everything easily. Kind regards, Abudulhamid
£100 GBP in 3 Tagen
5,1
5,1

Hello I have thoroughly reviewed your project description and am confident in my ability to assist you in completing it successfully. I believe it would be highly beneficial to delve deeper into the specifics of the job to determine the most effective way forward. I am open to scheduling an interview at your convenience, and I genuinely appreciate the chance to collaborate with you on this project. Your response is eagerly anticipated, and I'm excited about the prospect of working together. Thank you for considering my proposal. Looking forward to your prompt reply! Best regards Rekha!!!
£250 GBP in 7 Tagen
5,3
5,3

Hi, I can build your Gridworld environment and AI agent in Python with clean, well-structured, and fully commented code so you can easily modify it for your assignment. I have experience with AI concepts and writing modular, student-friendly code that’s easy to understand and extend. I’m ready to review your report and requirements and start immediately. Best regards,
£158 GBP in 1 Tag
5,2
5,2

Dear Sir, I am thrilled to bid your project. This is a very interesting AI assignment because it combines environment design and agent behavior in a way that needs clean logic, not just code that works once. I have experience building Python-based simulations and agent systems with modular decision loops, reward structures, and configurable environments that are easy to extend later. For your project, I can create a clear Gridworld with adjustable size, obstacles, goals, hazards, and rewards, then build an agent that uses a structured perception-decision-action loop to navigate and learn or act intelligently without hard-coding every step. I can keep the code well-commented and organized so you can easily tweak parameters after handover, whether you want a rule-based agent or a lightweight reinforcement-learning approach. I will also provide a simple README explaining setup, execution, and how to modify both the world and the agent for future tests or report alignment. Since this is based on your report and requirements page, I will make sure the implementation stays aligned with the exact academic scope rather than adding unnecessary complexity. One key question I’d like to clarify first is this: should the agent’s success depend mainly on maximizing total reward over episodes, or are there specific behavioral rules from your assignment that must take priority over pure reward optimization? Sincerely, Adison.
£135 GBP in 7 Tagen
3,6
3,6

Hi there. Do you already have the report and requirement page ready, especially the grading points for environment design and agent behavior? Should the agent be built rule-based for clarity, or do you want a simple RL setup like Q-learning if the assignment allows it? This project is a good fit for a clean and modular Python build. A lightweight Gridworld with clear state, reward, and action flow can be designed first, then the agent loop can be added so behavior stays adjustable and easy to explain. Worked on similar logic-driven simulation tasks where the main need was not only making the agent work, but keeping the code easy to test and modify. The hard part was balancing simple design with enough autonomy to show smart behavior across multiple episodes. That was solved by separating environment rules, reward logic, and decision policy into clean modules with strong comments and testable runs. Background in software engineering and AI-related systems helps deliver readable and reusable code fast. Ready to start as soon as you share the report and requirements. Best, Ivan
£150 GBP in 3 Tagen
3,4
3,4

As an established problem-solver with an extensive background in full-stack engineering, I believe I'm the perfect fit for your Gridworld AI Agent Design project. With over 6 years of experience building complex systems, my technical expertise will offer a great advantage in creating the Gridworld environment you envision. My proficiency in Python - your preferred language - and familiarization with frameworks like Pygame and Gymnasium mean I can deliver clean, modular code allowing you to easily adapt almost any parameter in the game. Not only will I design and implement the environment, but I'll also create an AI agent for you that thrives within it. My automation skills will come into play here; through intelligent, layered algorithms filled with easy-to-understand yet comprehensive comments, I will ensure your agent navigates efficiently, collects rewards deftly and avoids hazardous situations swiftly. Be it reinforcemenlearning or rule-based approaches, navigating the project's needs won't be a hurdle for me. To achieve your immediate goals, I appreciate the importance of delivering neat documentation alongside executable solutions. A concise README file explaining installation procedures, simulation launch steps and modifiability guidelines is just part of what you can expect. In addition to this, my experience with data pipelines and ML components ensures any reporting or dashboarding needs are thoroughly met. Let's start this challenge together!
£135 GBP in 7 Tagen
3,3
3,3

Hi there, I have read your project requirement. You need a Gridworld environment and an AI agent implemented in Python, with clean, modular code that allows parameter tuning and demonstrates partially autonomous behaviour across multiple episodes. We have strong experience in building AI simulations and reinforcement learning environments using Python along with libraries like Gymnasium and Pygame. We can design a flexible Gridworld (configurable size, rewards, obstacles, goals) and implement an agent with a clear perception → decision → action loop using either reinforcement learning or a modular rule-based approach. We will deliver a fully runnable environment, agent integration, and well-documented code with a clear README for setup and customisation. A few quick questions: =================== Do you prefer a reinforcement learning approach (Q-learning, etc.) or a simpler rule-based agent? Should the environment include visualisation (Pygame) or only console-based simulation? Do you have specific constraints from your assignment (grid size, reward rules, etc.)? What is your expected deadline? Best Regards, Srashtasoft Team
£185 GBP in 7 Tagen
3,0
3,0

Hi, I can help you build a clean, modular Gridworld environment and intelligent agent that meets your assignment requirements while staying easy to understand and extend. I have experience working with Python-based simulations and AI logic, including both rule-based systems and reinforcement learning approaches. I’ll start by designing a flexible Gridworld with configurable grid size, obstacles, rewards, and goals, written in well-commented code so you can easily adjust parameters. Then I’ll implement the agent with a clear perception → decision → action loop, allowing it to navigate, collect rewards, and avoid hazards without hard-coded paths. Depending on your preference, I can use a lightweight custom framework or Gymnasium/Pygame, and structure the agent to support either rule-based logic or basic RL (like Q-learning). The focus will be on clarity, modularity, and demonstrating partially autonomous behavior across multiple episodes. You’ll receive a fully runnable project, clean codebase, and a simple README explaining setup, execution, and customization. I’ll also align everything with your report and requirements to ensure it meets academic expectations. Best regards, Amaan Khan L. (CUBEMOONS PVT.)
£135 GBP in 7 Tagen
2,7
2,7

Hi, that’s great to hear! Your project closely aligns with one I recently worked. In that project, I built a modular Gridworld simulation environment using Python, Pygame, and a lightweight custom framework with adjustable reward structures, dynamic obstacle placement, and an autonomous agent driven by a hybrid rule-based and reinforcement-learning loop. For your assignment, I can structure a clean, fully tweakable Gridworld, integrate an agent capable of autonomous navigation and reward collection, and ensure everything is easy to modify through clear code and a concise README. I’d be glad to connect and share my experience in more detail over chat. Thank you. Best regards, Lazar
£150 GBP in 3 Tagen
2,2
2,2

Hello, I’ve read your Gridworld AI brief and I’m confident I can deliver a clean, extensible Python implementation that matches your report and testing needs. I will design a small, parameterised Gridworld (grid size, obstacles, goals, rewards) with clear, well-commented code using Gymnasium or a minimal Pygame wrapper so you can tweak dynamics easily. For the agent I’ll implement modular perception, decision and action loops that run partially autonomously, supporting either a simple rule-based controller or a plug-in RL policy. I focus on readable classes, configuration files, and reproducible episodes so you can run tests and swap strategies without rewriting logic. Next step: send the report and requirement page and I’ll map them into tasks and a minimal CI run script for episodes. Can you share the report and the one-page requirements (and any preferred library: Gymnasium, Pygame, or custom) so I can map scope and example test cases? Best regards, Cindy Viorina
£20 GBP in 3 Tagen
2,2
2,2

Hi there! You’re building a Gridworld environment and the real challenge is crafting an agent that behaves autonomously yet remains fully tweakable — that is exactly where most projects lose flexibility. I’ve developed Python-based simulations where agents learn and navigate environments, producing modular, well-commented code that allowed users to adjust parameters and test outcomes easily. My experience with AI design and reinforcement learning ensures the agent performs reliably while staying simple to adapt. I will create the Gridworld in Python, implement the agent’s perception and decision loop, and deliver a README for easy setup, modification, and testing. Check our work: https://www.freelancer.com/u/ayesha86664 Do you want the agent to use reinforcement learning for decision-making, or a rule-based logic suffices for your assignment? I am ready to start — just say the word. Best Regards, Ayesha
£120 GBP in 5 Tagen
2,5
2,5

Hello, The primary engineering challenge lies in designing a modular Gridworld that can easily adapt to parameter changes while maintaining a coherent state. Additionally, creating an agent that effectively navigates this environment without hard-coded movements introduces complexities in decision-making and action loops. How will the agent's perception be structured to ensure it can adapt to dynamic obstacles and rewards? Are there specific constraints regarding the agent's autonomy that I should be aware of, especially concerning real-time decision-making? I look forward to discussing the architecture and requirements further.
£20 GBP in 7 Tagen
2,0
2,0

Hi, I’ve read your Gridworld AI assignment and can deliver a clean, extensible Python implementation plus an agent that runs partially autonomously. I will design a parameterised Gridworld (size, obstacles, goals, reward maps) with clear, well-commented code using Gymnasium or a minimal Pygame runner so you can tweak settings. For the agent I’ll implement modular perception, decision and action loops, initially rule-based for transparent behaviour and easy tuning, with hooks for swapping in a simple RL policy later. I’ll include runnable episodes and a README describing installation and how to modify world and agent parameters. I’ll work iteratively with your report and test cases to match assessment criteria. Which elements from your report are must-have constraints (grid size, sensor range, reward shaping, episode length) so I can prioritise the implementation? Sincerely, Everett
£150 GBP in 1 Tag
1,7
1,7

Hello, The core challenge is to create a flexible Gridworld environment with a partially autonomous agent that adapts to varying inputs. I'll implement a modular architecture using Python, leveraging Pygame for rendering the Gridworld and Gymnasium for agent interactions. The environment will support easy parameter adjustments for size, obstacles, and rewards. The agent's logic will be structured around a perception-decision-action loop, incorporating either reinforcement learning or a rule-based system to ensure adaptability without hardcoding. Edge cases will be handled through defined behaviors for collision and reward collection. Deliverables include a runnable Gridworld, integrated agent code demonstrating autonomous behavior, and a detailed README for setup and modification. I have successfully built similar AI environments in the past. I can start immediately. Regards.
£135 GBP in 7 Tagen
1,5
1,5

✔✔✔Hold on!! Looking for a Developer Who Gets Results? Hire Me, Relax, and Watch Your Project Turn Into Success✔✔✔ This is a perfect AI build task—I’ll deliver a clean, modular Gridworld + agent you can easily tweak and extend. ✔ Custom Gridworld (Python) with configurable size, obstacles, rewards ✔ Well-structured code (Gymnasium or lightweight custom setup) ✔ Agent with perception → decision → action loop ✔ Supports rule-based or reinforcement learning (Q-learning) ✔ Runs multiple episodes with visible results ✔ Clean, commented code for easy parameter edits ✔ README with setup, run steps, and customization guide I focus on clarity and reusability, so you can confidently present and modify the project. If you share your report and requirements, I’ll align everything exactly and start immediately.
£135 GBP in 7 Tagen
1,4
1,4

I'll build a complete Gridworld environment with a smart agent using reinforcement learning techniques. The implementation will include a configurable grid system with obstacles, rewards, and goals, plus an autonomous agent with perception-decision-action loops using Q-learning or policy gradient methods. I'll structure the code with clear separation between environment dynamics and agent logic, making parameters easily adjustable through config files. The agent will handle pathfinding, reward collection, and hazard avoidance with both exploration and exploitation phases. I'll add comprehensive visualization using matplotlib for real-time training progress and agent behavior analysis. The final deliverable includes clean Python modules, detailed documentation, and parameter tuning guidelines so you can experiment with different scenarios and reward structures after delivery.
£220 GBP in 3 Tagen
1,4
1,4

Hi, I can build a clean, modular Gridworld environment in Python using Pygame or Gymnasium, along with an agent that operates partially autonomously. My approach: 1. Gridworld Environment - Configurable grid size, obstacles, goals, and reward structure - Easy-to-tweak parameters with well-commented code 2. Agent Design - Perception loop that senses nearby tiles - Decision-making via a rule-based or lightweight RL system - Modular action logic so you can adjust behaviour without rewriting 3. Deliverables - Runnable Python project with the agent integrated - Clear README with setup instructions, simulation launch, and parameter tweaks - Optional visualization of agent actions for debugging and demonstration I focus on readable, reusable, and adjustable code so you can experiment with AI behaviour easily. I can start once you share the report and requirements page. Estimated delivery: 2–3 days for a fully functioning prototype.
£180 GBP in 3 Tagen
1,6
1,6

Hey , I just went through the project description, and I see you are looking for someone experienced in Game Development, AI Agents, AI Development, Python, AI Model Development, Reinforcement Learning, Game Design and AI Design. It instantly reminded me of a client who faced similar challenges, and I knew I had a tailor-made solution for it. Please review my profile to confirm that I have great experience working with these tech stacks. While I have few questions: • Is there anything else you’d like to add to the project details? • What’s the top hurdle you’re facing with this project? • What is the timeline to get this done? Why Choose Me? 250+ Projects. 5 Years. Zero Misses. My reputation is built on a single metric: Flawless Execution. While others promise quality, my last 100+ consecutive 5-star reviews prove it. I don’t just finish the job; I set the standard. Timings: 9am - 9pm Eastern Time (I work as a full time freelancer) The portfolio here is just the tip of the iceberg. To respect client confidentiality, my recent heavy-hitters aren't public, but I can share them 1-on-1. Click the 'CHAT' button, and I’ll send over the relevant samples immediately for your review. Regards, Abdul Haseeb Siddiqui.
£20 GBP in 2 Tagen
1,5
1,5

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