Here is what i require you to achieve:
End Goal: I want to use R3DS to wrap scans unto a headrig, create an animation loop in blender, and export the result into unity.
1) Use software called R3DS to wrap FACs scans i will provide unto a geometry head model
2) Export the head model into blender and stitch together to create an animation loop
3) Export the result into Unity to have the head model run on the animation loop
(Note: I have done steps 1 and 2 myself already as a test, so i knows that it is possible to achieve and i also know how long it should take for someone who is familiar with these softwares)