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Descrizione del Progetto: Siamo alla ricerca di un grafico 3D / Texture Artist esperto per una collaborazione nella realizzazione di livree, texture PBR e ottimizzazione di modelli di aerei custom per Microsoft Flight Simulator. Il progetto richiede un elevato livello di dettaglio tecnico e realismo meccanico, con particolare attenzione a velivoli complessi, come ad esempio jet militari, che richiedono un lavoro minuzioso sui materiali e sulle decalcomanie. Per motivi di riservatezza, il nome della società non verrà divulgato pubblicamente. Ai candidati in shortlist verrà richiesto di firmare un Accordo di Non Divulgazione (NDA) prima di procedere con un colloquio approfondito o di ricevere file sorgente e dettagli specifici. Competenze e Requisiti Fondamentali: Adobe Substance Painter: Livello avanzato. È essenziale saper creare materiali PBR realistici, gestire l'usura (weathering, graffi, sporco) ed esportare texture ad alta risoluzione. Blender: Ottima capacità di gestione della topologia, UV mapping avanzato (unwrapping pulito e ottimizzato per i motori di gioco) e baking delle mappe. Workflow MSFS: Conoscenza delle specifiche del simulatore (struttura dei file, comp mapping per Ambient Occlusion, Roughness, Metallic). Precisione: Capacità di lavorare con attenzione al dettaglio seguendo rigorosamente reference fotografiche reali e schemi tecnici. Cosa Offriamo: Modelli 3D di partenza ben strutturati per l'UV mapping. Possibilità di una collaborazione a lungo termine e continuativa su futuri add-on. Pagamento sicuro tramite milestone concordate in fase di assegnazione. Come Candidarsi: Nella tua proposta, includi il link al tuo portfolio artistico (ArtStation o simili). È fondamentale mostrare lavori precedenti su veicoli, preferibilmente aerei, includendo screenshot dei modelli con i materiali applicati all'interno di un motore di gioco o del simulatore. Candidature con messaggi preimpostati e senza esempi pratici di veicoli testurizzati verranno scartate.
Project ID: 40595314
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Hi! I'd be excited to assist with your **Microsoft Flight Simulator** aircraft project. I have experience with precise **UV mapping, PBR texture creation, and texture optimization** for high-quality 3D assets, ensuring clean UV layouts and detailed, performance-friendly results. I'm comfortable working under an **NDA** and can collaborate efficiently throughout the development process, delivering assets ready for MSFS integration with attention to realism and technical accuracy. I look forward to discussing your project and sharing relevant work samples!
€300 EUR in 3 days
3.3
3.3
46 freelancers are bidding on average €400 EUR for this job

Subject: Collaboration Opportunity for Aircraft Texturing and Optimization Dear Team, I am thrilled about the chance to collaborate on custom aircraft liveries, PBR textures, and optimizing aircraft models for Microsoft Flight Simulator. With expertise in Substance Painter for PBR materials and Blender for topology management, particularly with military jets, I am well-suited for this project. I prioritize confidentiality, ready to sign an NDA, and ensure accuracy by following real references and technical schematics. My approach to UV mapping aligns with MSFS specifications for texture mapping, ensuring compatibility. My portfolio showcases relevant experience in vehicle texturing, emphasizing aircraft. I am eager to discuss how I can add value to your project and look forward to the possibility of working together for mutual success. Best Regards, Ahmad Ayaz
€675 EUR in 5 days
8.8
8.8

As a 3D artist with a focus on aircraft creation and an exceptional grasp of texture mapping using application like Adobe Substance Painter, I'm confident that I'd be a perfect fit for this project. My extensive experience in managing topology and UV mapping (especially unwrapping optimized for game engines) would help in ensuring high-quality texture work, detail-oriented to match even such complex models like military jets. My knowledge of Microsoft Flight Simulator's file structure and the necessary comp mapping for Ambient Occlusion, Roughness, Metallic further reinforces my suitability. The meticulousness employed in my work is worth mentioning when it comes to following real-life photographic references and technical schemes - something that cannot be compromised when working on detailed designs for such a demanding software.
€285 EUR in 2 days
7.7
7.7

i read your Project description It is very easy for me and I can complete your project according your requirements in next few hrs. You can award and send me details to start immediately.
€300 EUR in 1 day
6.7
6.7

Hello There! I’m Md. Toriqul Islam, and I’m excited to partner with you. I can dive into your project immediately. I have over 10 years of experience in 3D modeling, PBR texturing, Blender, Substance Painter, and game asset optimization. I understand you need an experienced 3D Texture Artist to create high-quality PBR materials, custom aircraft liveries, optimized UV mapping, and MSFS-ready textures with exceptional realism. I can work closely with photographic references, follow technical specifications, sign an NDA, and deliver production-quality assets for Microsoft Flight Simulator. I am skilled in Blender, Adobe Substance Painter, PBR Texturing, UV Mapping, Baking, and 3D Asset Optimization. I’m ready to start immediately and would be happy to discuss your project. Looking forward to hearing from you. Best regards, Md. Toriqul Islam
€250 EUR in 4 days
5.9
5.9

As a web and mobile app developer with over 9 years of experience, my skills extend well into the realm of graphics and textures. I have an excellent command over software such as Adobe Substance Painter and Blender that aligns perfectly with your exacting demands. I have even specialized in being detailed-oriented following photographic references and technical blueprints to a tee, ensuring that my work is of the highest quality. Moreover, despite my specialization in web and mobile app development, I'm a keen enthusiast of games like Microsoft Flight Simulator which aligns perfectly with this project. My understanding of MSFS file structure and game engine specifications would be an asset to you in creating models with accurate Ambient Occlusion, Roughness, Metallic components that compliment real-life textures effectively. Working on your project with complex aircraft like military jets would be exhilarating for me as it calls for meticulous work on materials and decals. You can be assured that I will bring in a level of technical detail and mechanical realism to your custom plane models that your audience would appreciate. All in all, choosing me for the job means benefitting from not just my technical expertise but also my genuine passion for the task at hand. Let's create something extraordinary together!
€500 EUR in 7 days
5.4
5.4

Dear Client, I am a skilled 3D artist with experience in UV mapping, texture creation, and asset optimization for real-time applications, including flight simulation projects. I can create high-quality textures and clean UV layouts for aircraft in Microsoft Flight Simulator (MSFS), ensuring every model is visually accurate, performance-friendly, and aligned with the simulator's technical requirements. My workflow includes efficient UV unwrapping, seamless texture painting, PBR material creation, and optimization for realistic rendering. I am proficient with industry-standard tools such as Blender, 3ds Max, Substance Painter, Photoshop, and other 3D software used in aircraft development. I pay close attention to panel lines, rivets, decals, weathering, and material realism to deliver aircraft that look authentic from every viewing angle. I am committed to delivering high-quality work on schedule while maintaining clear communication throughout the project. I welcome feedback and revisions to ensure the final textures and UV maps meet your expectations and integrate smoothly into MSFS. I look forward to contributing my expertise and helping create visually stunning aircraft for your simulator project.
€250 EUR in 7 days
5.1
5.1

⚠️ If you're not happy, you don’t pay. ⚠️ Hi, Thank you for checking my proposal and sharing the detailed project brief. I can create custom aircraft liveries and PBR textures using Adobe Substance Painter and Blender with a highly detailed and realistic design. I will deliver: • High-quality, PBR-compliant textures with realistic weathering effects • Optimized UV mapping for game engines • Detailed decal creation for military jets • Compliance with MSFS specifications for texture and file structure • Efficient baking of maps for Enhanced visual fidelity You will also receive: • Documentation on best practices for future textures • Ongoing support during the project I am confident I can execute your vision professionally and efficiently. Looking forward to discussing timeline and next steps. Best regards, Chirag Pipal
€400 EUR in 7 days
4.6
4.6

Ciao! Selezione per collaborazione su Microsoft Flight Simulator (MSFS): realizzazione di livree, texture PBR e ottimizzazione UV/asset per modelli custom di aeromobili. Ho una forte competenza in Adobe Substance Painter per materiali realistici (weathering, graffi, sporco, decalcomanie) e gestione export ad alta risoluzione. Lavoro in Blender con topologia ordinata, UV unwrapping pulito e baking accurato, ottimizzato per i motori di rendering. Conosco il workflow MSFS e la necessità di mappature compatibili con AO/roughness/metallic, rispettando struttura file e specifiche del simulatore per un risultato tecnico coerente. Per i velivoli complessi (jet militari) utilizzo reference fotografiche e schemi tecnici con precisione, curando dettagli meccanici e resa dei materiali. In breve: approccio rigoroso, pipeline pulita e consegne pensate per un progetto a lungo termine su add-on futuri. Portfolio (ArtStation o simili): link nel messaggio.
€250 EUR in 4 days
3.9
3.9

Hi, Thanks for posting "Microsoft Flight Simulator (MSFS) 3D Texture Artist & UV Mapper per aerei - Richiesto NDA" — it lands right in our wheelhouse, and we'd be thrilled to bring it to life. I don’t just want to tick the boxes here; my aim is to hand you something that genuinely goes beyond what you pictured. From your brief I can see this involves ui, photoshop — all areas we handle in-house. We specialise in PHP, Python, Photoshop, 3D Rendering, which lines up directly with what you need. How we'd approach it: - Discovery to capture your brand, references and goals - Initial concepts for you to react to - Refine the chosen direction across revision rounds - Deliver source files in every format you need You can count on tight communication, on-time delivery, and a result that’s effortless to sign off on. If it helps, I can share a couple of relevant samples and a short plan before you decide. Looking forward to it! Best regards, FreeLancers360 Let’s connect in chat and get started — message me anytime and I’ll reply right away!
€250 EUR in 5 days
4.2
4.2

I understand you're seeking a skilled 3D Texture Artist and UV Mapper for Microsoft Flight Simulator, emphasizing high technical detail and realism for complex aircraft like military jets, similar to the high-fidelity work I've delivered on projects requiring meticulous PBR material creation and accurate UV unwrapping. My approach involves utilizing Substance Painter for advanced PBR texturing, leveraging its node-based workflow for realistic material definition and wear/tear effects. I'll employ Maya for precise UV unwrapping, ensuring optimal texel density and minimizing seams for seamless texture application within MSFS. My workflow prioritizes efficient asset optimization for performance while maintaining visual fidelity. Could you elaborate on the specific types of military jets you'll be focusing on? Additionally, what level of existing model detail should I anticipate for the UV mapping phase? I'm eager to discuss how my expertise can contribute to your project.
€505 EUR in 21 days
3.7
3.7

Hi there ! I already worked with substance painter n blender before for pbr materials weathering n clean uv unwrapping optimized for game engines This msfs specific workflow comp mapping for ao roughness n metallic n matching the sim file structure is familiar territory too Precision matching real photo references n technical schematics matters most on complex jets so that approach fits how detailed livery work usually goes Happy to sign the nda once shortlisted n go deeper on file structure n specifics after that Timeline : 10 Days Total Budget : 500 EUR
€500 EUR in 10 days
3.3
3.3

Hello, I have carefully read through the project requirements and I am excited about the opportunity to collaborate as a 3D Texture Artist and UV Mapper for custom aircraft models in Microsoft Flight Simulator. With over 3 years of experience in 3D Design, 3D Modelling, and 3D Rendering using Blender, I am confident in my ability to deliver high-quality textures and realistic details. I am proficient in Adobe Substance Painter for creating PBR materials and skilled in UV mapping for game engines. I am dedicated to precision and attention to detail, ensuring that the final deliverables meet the highest standards of realism and technical accuracy. I am eager to discuss your project further and showcase my relevant portfolio. Feel free to reach out so we can explore this collaboration in more detail. Looking forward to the possibility of working together.
€300 EUR in 1 day
2.5
2.5

As an AI and Cloud Data Engineering Specialist, it may seem like I am offbeat for this project but bear with me. My competency in Python and cloud tech has afforded me top-notch transferable skills including precision, attention to detail, and a deep commitment to real-time analytics – traits that will be vital in creating custom airplane models with Microsoft Flight Simulator. While I may not have a direct experience with Adobe Substance Painter or MSFS, I possess an inherent ability to adapt rapidly to new tools and technology. Moreover, my knowledge of working with high-resolution textures through my proficiency in Photoshop is a testament to that. The advanced AI/ML development skills that I deploy daily are similar to the technical acumen needed for UV mapping, texture creation, optimization of game models which makes me believe I can do wonders in this project. I understand how invaluable your project's proprietary information is hence the primary reason why I emphasize on trust built over NDA for every payday regarding all our hard-work. My aim in every collaboration is a continuous regular relationship rather than quick patches of work.
€275 EUR in 4 days
2.7
2.7

Ciao, sono un 3D Texture Artist con esperienza nella creazione di texture PBR realistiche, UV mapping, baking e workflow ottimizzati per motori di gioco. Posso lavorare su livree e materiali dettagliati per Microsoft Flight Simulator, curando weathering, graffi, sporco e decalcomanie con particolare attenzione al realismo e alle reference fornite. Sono disponibile a firmare un NDA e a lavorare su una collaborazione continuativa basata su milestone. Portfolio: **[Inserisci qui il tuo link ArtStation/Portfolio]** — posso inoltre condividere esempi specifici di veicoli o aeromobili texturizzati su richiesta. Warm Regards.
€500 EUR in 7 days
0.6
0.6

New to Freelancer but not to freelancing. I see you need advanced UV mapping for complex military jets. This is crucial for achieving realism and detail in your textures. Are you leaning towards a specific style for the liveries? What I'll do for you: - Create realistic PBR materials in Substance Painter - Optimize UV maps for game engines - Apply detailed weathering effects - Ensure high-resolution texture exports Even if you don't hire me I would love to chat and help you out where I can. Regards, K GumptionOps
€400 EUR in 7 days
0.8
0.8

Hello, I am Bharghav, and I bring 10 years of experience in Python and PHP development, focusing on backend automation, pipeline scripting, and custom tool integration. I understand you need a workflow to manage MSFS 3D texture assets, UV mapping, and PBR materials. I will build a custom Python-based automation pipeline to streamline file organization, convert textures, and validate MSFS package structures. Additionally, I can develop a secure PHP web portal to safely manage your NDA signatures and coordinate project milestones. I am fully prepared to sign your NDA before we begin.
€525 EUR in 3 days
0.4
0.4

Hello, I have thoroughly reviewed your project requirements for a skilled 3D Texture Artist and UV Mapper for custom aircraft models in Microsoft Flight Simulator. With over 500 completed graphic design projects, I am confident in providing high-quality liveries, PBR textures, and model optimization. My name is Aqsa, and I have 5 years of experience in Photoshop and 3D modeling software, ensuring attention to detail and realism. ✅ To view my previous work, please visit my portfolio: https://www.freelancer.pk/u/Aqsa4400/AqsaDesignz I would love to discuss your project further in chat. Thanks, Aqsa
€250 EUR in 3 days
0.0
0.0

Ciao, Il vostro progetto richiede precisione tecnica, attenzione ai dettagli e un workflow strutturato per garantire risultati realistici e ottimizzati per Microsoft Flight Simulator. Posso collaborare seguendo rigorosamente le reference fornite, mantenendo coerenza tra materiali, texture e prestazioni. Lavorerò su texture PBR ad alta qualità, UV mapping pulito, baking delle mappe e ottimizzazione dei materiali per ottenere un risultato fedele e performante all'interno di MSFS. Presto particolare attenzione a decalcomanie, weathering, graffi, sporco e finiture meccaniche, assicurando che ogni velivolo rispetti gli standard richiesti. Sono perfettamente disponibile a firmare un NDA prima di ricevere i file sorgente e comprendo l'importanza della riservatezza per questo tipo di progetto. Mi piace mantenere una comunicazione chiara, rispettare le milestone e costruire collaborazioni a lungo termine. Potete indicarmi quale versione di Microsoft Flight Simulator state utilizzando (MSFS 2020 o MSFS 2024) e se i modelli sono già completamente UV-unwrapped oppure richiedono ancora ottimizzazione? Sono disponibile a iniziare immediatamente e sarò lieto di discutere il workflow e le tempistiche nel dettaglio.
€700 EUR in 7 days
0.0
0.0

Hi, the emphasis on high technical detail and mechanical realism for complex aircraft really resonates. I can deliver the precise PBR textures and optimized models you need, focusing on the weathering, scratches, and dirt that bring these aircraft to life. My past work on projects like TryReplify has honed my ability to balance visual fidelity with performance, which is crucial for MSFS. Happy to discuss your specific needs.
€250 EUR in 7 days
0.0
0.0

I can deliver high-quality 3D textures and precise UV mapping for your Microsoft Flight Simulator aircraft project. My experience includes detailed texture creation and efficient UV layouts tailored for realistic simulation environments. I have completed similar projects requiring strict adherence to NDA guidelines and have a strong understanding of MSFS's technical requirements. My approach ensures optimized textures that enhance visual fidelity while maintaining performance within the simulator. Quick question before I suggest an approach: Are you looking for a full texture overhaul or incremental updates to existing assets?
€500 EUR in 7 days
0.0
0.0

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