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Mixed Reality (MR) Experience Development for Commercial Venue I am looking for an experienced Unity / XR development team to develop a Mixed Reality experience for a physical venue in Norway. The project is based around transforming an existing indoor location into an immersive digital environment using Meta Quest 3 or similar MR headsets. Physical Location I have access to a large second-floor venue that can be adapted for a location-based mixed reality experience. The available space consists of existing rooms and open areas that can be used as the physical environment for the experience. The goal is to use the real location as part of the digital experience. The developer will receive: - Floor plans (if available) - Measurements - Photos - Video walkthroughs - Room layout information The digital experience should be aligned with the real physical space. --- Project Goal I want to create a Mixed Reality experience where users can walk through the real environment while seeing digital elements integrated into the physical space. The concept is not a traditional VR game where the user is placed in a completely virtual world. The goal is: - Real rooms remain visible through passthrough - Digital objects appear inside the real environment - Virtual characters/effects are positioned in specific locations - The physical venue becomes part of the story and gameplay Example elements: - Virtual objects placed on real surfaces - Digital characters appearing in the room - Interactive objects attached to physical locations - Environmental effects - Story-driven experiences --- Required Technology The system should be developed for: - Meta Quest 3 / future Meta Quest devices - Unity Engine - C# - OpenXR - Meta XR SDK Required knowledge: - Mixed Reality development - Spatial Anchors - Room mapping - Multiplayer XR experiences - Location-based entertainment (LBE) Meta Quest supports mixed reality features such as passthrough, spatial anchors and room-aware development through its XR SDK and Unity tools. --- Multiplayer Requirements The experience should support multiple users in the same physical space. Requirements: - 4–8 players - All users see the same digital objects in the same physical locations - Shared game state - Multiplayer interaction Example: If one player activates an object, all other players should see the result. --- Room Integration The developer must be able to integrate the software with a real physical location. The process would involve: 1. Creating a digital representation of the rooms. 2. Defining physical locations using spatial anchors. 3. Placing digital objects and interactions inside the real environment. 4. Testing and adjusting the experience inside the actual venue. --- Initial Development Goal The first stage is to create a prototype in a limited part of the venue. The prototype should demonstrate: - Mixed reality environment - Digital objects placed in the room - Basic interaction - Multiplayer possibility - Correct alignment between physical and digital space After successful testing, the project can be expanded into a complete commercial experience. --- Looking For I am looking for: - Unity XR developers - Mixed Reality developers - Small XR development studios Please provide: - Previous MR/VR projects - Experience with Meta Quest 3 - Experience with location-based entertainment - Estimated development time - Estimated cost for prototype development - Examples of similar work
Project ID: 40603314
35 proposals
Active 7 days ago
Location: Norway
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35 freelancers are bidding on average $3,956 USD for this job

Hello, I have carefully reviewed your project requirements and understand your vision for developing a location-based Mixed Reality experience that seamlessly blends the physical venue with immersive digital content, synchronized multiplayer interactions, and Meta Quest 3 MR capabilities. With 9+ years of game development experience and 200+ successfully delivered games, I have extensive experience with Unity, C#, OpenXR, Meta XR SDK, multiplayer systems, XR/MR development, spatial interactions, and performance optimization. You will get: 1. Quality optimized work 2. 100% client satisfaction 3. Fast milestone-wise delivery 4. Suitable pricing 5. Unlimited revisions 6. Complete NDA & IP protection (project security is our top priority) Available to start immediately and committed to delivering milestone-wise builds with regular progress updates. Come inbox & let’s get started. Best regards, Sohaib Pasn Games
$3,000 USD in 45 days
6.8
6.8

Hello, As a leading XR development studio, we are well-positioned to transform your Norwegian venue into an unforgettable mixed reality experience. Our extensive experience in C# programming and Unity development matches perfectly with your technology requirements, including the Meta Quest 3 headsets. What sets us apart is our deep understanding of creating location-based entertainment (LBE) experiences, which aligns directly with your project goals. We have not only worked on numerous MR/VR projects in the past but also specifically tailored them for real physical spaces. This implies that we have the proficiency required for spatial anchors, room mapping, and more crucially, integration with your physical venue. Moreover, we boast a remarkable track record of designing and developing complex multiplayer XR experiences similar to what you envision, with shared game state and synchronized object interaction. We can take your transparent vision and skillfully blend digital artistry into the fabric of your physical venue in a way that enhances the overall narrative while maintaining harmonious gameplay. Thanks!
$3,000 USD in 20 days
6.2
6.2

Hi, This is an exciting project because it's much more than building a Unity application—it's creating a location-based mixed reality experience where the physical venue becomes part of the gameplay. I would approach the prototype by first establishing accurate room mapping and persistent spatial anchors, then implementing synchronized multiplayer, interactive digital content, and reliable alignment between the physical environment and virtual objects. I have experience developing Unity applications, multiplayer systems, real-time networking, XR technologies, and interactive 3D environments. My focus would be building a modular foundation using Unity, OpenXR, Meta XR SDK, and C# so the prototype can evolve into a full commercial attraction without requiring a complete architectural redesign. Throughout development, I'd provide iterative testing, documentation, and close collaboration to ensure the experience performs reliably inside the actual venue.
$4,500 USD in 70 days
6.0
6.0

Your goal of creating an immersive mixed reality venue experience for the Norwegian market aligns perfectly with my experience in developing engaging XR applications. I recently delivered a similar location-based AR installation that saw a 30% increase in visitor dwell time and received overwhelmingly positive user feedback, demonstrating my ability to translate physical spaces into compelling digital narratives. My approach will focus on leveraging Unity's robust XR Interaction Toolkit for seamless hand and controller tracking on Meta Quest 3. I'll implement spatial anchors and plane detection for accurate world anchoring and occlusion, ensuring digital elements interact realistically with the physical environment. A modular asset pipeline will facilitate rapid iteration and content integration, with a focus on performance optimization for sustained user engagement. To ensure we're perfectly aligned, could you elaborate on the specific types of interactive elements or storytelling you envision within the MR venue? I'm keen to discuss how my technical expertise can best serve your vision. Let's schedule a brief call to explore this further.
$4,485 USD in 21 days
4.2
4.2

With over five years of XR development experience, I am confident in my ability to transform your existing venue into a groundbreaking Mixed Reality experience using Meta Quest 3. Building on top of Unity Engine with my strong proficiency in C# and OpenXR, I can develop an engaging real-time experience that draws upon the physical layout of the venue, created and adjusted through scrupulous spatial anchors and room mapping. One of my key strengths is my knack for devising multiplayer XR experiences with seamless gameplay interactions. Your requirement of having four to eight players sharing a consistent game state aligns perfectly with my past projects that emphasized synchronized gameplay with shared digital objects across multiple users. Your project's initial development goal resonates deeply with me as it reflects a methodical approach to building immersive digital spaces. I'm able to provide you not only with a high-quality prototype based on your floorplan, measurements and room layout information but also an estimated cost and development time that won't break the bank while still ensuring top-notch results. Let's create something truly fantastic together!
$4,000 USD in 7 days
4.3
4.3

hello, this is an exciting mixed reality project that depends on accurate alignment between the physical venue and the digital world. i can help build a clean prototype with spatial anchors, shared multiplayer interactions and stable object placement using unity and the meta xr tools. the focus will be on smooth performance, realistic room integration and a solid foundation that can grow into a full commercial experience.
$3,770 USD in 11 days
3.7
3.7

Brightly Innovative MR-ready Unity/XR prototype for a Norway commercial venue using Meta Quest 3 + OpenXR. We’ll build a location-aware experience that keeps real rooms visible via passthrough while anchoring digital objects to your measured physical spaces. Prototype scope: (1) room-aligned spatial mapping + spatial anchors, (2) digital props placed on real surfaces, (3) story-driven interactions tied to physical locations, (4) multiplayer shared game state for 4-8 users with consistent object activation across headsets, (5) performance-tuned Unity implementation for future Quest devices. Deliverables include a digital representation workflow from floor plans/photos/videos, an on-site-ready calibration/testing pass, and an expandable architecture so the limited-area prototype can grow into the full venue experience. We’ll focus on stable alignment, shared synchronization, and an intuitive MR presence using C#, Meta XR SDK, and Unity. Respectful of your prototype milestone: demonstrate correct spatial registration, interaction, and multiplayer visibility before full production.
$3,000 USD in 6 days
0.0
0.0

⚠️ If you're not happy, you don’t pay. ⚠️ Hi, Thank you for checking my proposal and sharing the detailed project brief. I understand your project needs for a Mixed Reality experience in Norway. I can build your immersive environment using Unity, C#, OpenXR, and the Meta XR SDK with a captivating, interactive design. I will deliver: - Digital representation of the venue's rooms - Spatial anchors for precise object placement - Interactive digital characters and objects - Multiplayer support for 4-8 users - Testing and adjustments in the physical location You will also receive: - Comprehensive documentation for seamless integration - Ongoing support for implementation I am confident I can execute your vision professionally and efficiently. Looking forward to discussing the timeline and next steps. Best regards, Chirag Pipal
$3,000 USD in 7 days
0.0
0.0

Alta, Norway
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Member since Mar 4, 2021
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