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I need a small but polished PC platformer built in Unity for my university project and I have just 10 days left before submission. The scope is focused, so I’m looking for someone who can move fast without cutting corners on code quality or gameplay feel. Core requirements • Genre: classic 3d platformer—tight, responsive controls are essential. • Platform: Windows PC; please target the current LTS version of Unity so it runs smoothly on typical student laptops. • Structure: several bite-sized levels (I’m thinking three to five), linked by a simple menu with level-select. Each level should introduce a new mechanic or twist to keep it engaging. • Art & audio can be stylised placeholders or royalty-free packs, as long as the style is cohesive. My priority is gameplay and clean architecture. Timeline & milestones Day 3 – grey-box prototype with basic movement and one test level. Day 7 – full set of levels, placeholder art, menu flow, and pause screen. Day 10 – final polish: particles, sound hooks, basic UI, build and documented source. Deliverables 1. Unity project folder with organised assets and commented C# scripts. 2. Windows executable plus a short read-me explaining controls and level objectives. 3. Brief setup guide so my lecturer can open the project and grade it. Acceptance criteria • Player can run, jump, and reach the goal in every level without bugs or frame drops below 60 fps on mid-range hardware. • No critical console errors or missing references on build. • Project passes my lecturer’s play-through in one sitting. If this timeline feels realistic to you and you have previous platformer samples, let’s get started right away.
Projekt-ID: 40257998
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8 Freelancer bieten im Durchschnitt ₹5.753 INR für diesen Auftrag

Hello! I can build your 3D Unity platformer with clean architecture and tight, responsive controls using the latest Unity LTS. The project will include multiple bite-sized levels with different mechanics, a main menu with level select and pause system, and cohesive royalty-free art/audio focused on gameplay quality and performance. You will receive the full organized Unity project with commented C# scripts, a Windows executable build, a read-me explaining controls and objectives, and a simple setup guide so your lecturer can open and grade it easily. I’ll ensure stable 60 FPS performance and no console errors or missing references. I’m ready to start immediately and will keep you updated throughout development. Looking forward to working with you!
₹600 INR in 7 Tagen
2,9
2,9

Hi, i can help you with you project although i do have a question. The project can be done in 10 days but, what is the idea of the game ? like how many levels or is it something to show like a demo or MVP ? also, do you have the art part ready or want me to also do the art ? (this part right here if i do have to make the art, it would be difficult to make it in 10 days although it depends on what is the goal of the game and its length). please let me know if i can help you, we can have a meet to clarify thing and get started. if you have questions also feel free to ask.
₹5.775 INR in 10 Tagen
2,3
2,3

I have a such kind of demo which is matching to your requirement as well. DM me for more details With a proven ability to build Unity games for multiple platforms, including Android, iOS and WebGl, I am confident that I can deliver the polished and tight platformer you're looking for. My previous experience in handling projects with strict timelines is a testament to my efficiency in game development. Moreover, my expertise in 3D level designing work will be valuable in creating unique and engaging levels that introduce new mechanics to keep your game fresh. In addition to that, I prioritize optimization on all platforms which means you won't have to worry about frame drops or bugs in your game. My familiarity with the current version of Unity ensures a smooth running even on mid-range hardware. I'm also well-versed in using photon and converting pun2 to photon fusion which can be helpful if you intend to integrate multiplayer features in the future Lastly, I understand your need for clean architecture and organized assets with commented C# scripts. In line with your milestone requirements, I guarantee a grey-box prototype by day 3, full set of levels with placeholder art and menu flow by day 7, and final polish including particles, sound hooks, basic UI by day 10. All these will be delivered with a comprehensive setup guide so that your lecturer can easily open and grade the project without any confusion. Let me help you ace this project!
₹15.000 INR in 7 Tagen
2,1
2,1

Hello, I’m a Unity developer with 5+ years of experience building and shipping mobile games on iOS & Android, including 3D puzzle and strategy titles. I can implement your core gameplay loop, level progression, mobile controls, and optimize performance to ensure smooth gameplay on mid-range devices. I focus on clean architecture and polished player experience. I’m available part-time (5–6 hours/day). Portfolio links are available upon request. Looking forward to discussing the project details.
₹15.000 INR in 7 Tagen
1,2
1,2

Alright op ? Here’s a strong, confident, professional proposal you can paste when bidding for ₹1250. Keep it simple, confident, and realistic — not overhyped. ? Proposal (₹1250 INR Bid) Hello, I can help you build a polished and well-structured 3D platformer in Unity within your 10-day timeline. I understand this is a university submission, so I will focus on: • Clean, commented C# scripts • Organized Unity project structure • Smooth, responsive player movement • 3–5 short but engaging levels • Stable 60 FPS performance on mid-range laptops • No console errors or missing references ? Development Plan (Milestones) Day 3: Greybox prototype with working movement (run, jump, camera follow) and one playable level. Day 7: All levels completed with placeholder art, menu system (main menu + level select), pause functionality. Day 10: Final polish including: Basic particles & sound effects UI improvements Windows build Clean project folder README + setup guide for lecturer ? What You’ll Receive Complete Unity project (LTS version) Commented C# scripts for easy understanding Windows executable build Short documentation explaining: Controls Level objectives How to open and run the project I will ensure: Smooth gameplay feel Proper collision handling Stable frame rate Clean architecture suitable for grading I’m ready to start immediately and can share progress updates regularly. Looking forward to working on this. Best regards, DevAVoid
₹1.250 INR in 11 Tagen
0,0
0,0

I can deliver your 3D platformer within the 10-day timeline. I already have a ready Unity prototype, which will significantly speed up development while keeping the codebase clean and modular. I’ll focus on tight, responsive player controls and smooth gameplay (60 FPS on mid-range PCs). The project will include 3–5 structured levels, each introducing a new mechanic, along with a simple menu, level select, and pause system. You’ll receive a properly organized Unity LTS project with commented C# scripts, a Windows build, README (controls + objectives), and a setup guide for grading. The milestones you outlined are realistic, and I can start immediately.
₹1.300 INR in 6 Tagen
0,0
0,0

I love your detailed explanation of what you want and I have an idea already about gameplay ..... Send a message to me to we can start as soon as possible
₹1.500 INR in 10 Tagen
0,0
0,0

Hi, I can build your 3D Unity platformer within the 10-day timeline with clean structure and responsive gameplay. I have experience working with Unity and C#, focusing on performance, organized architecture, and smooth controls. For this project, I will ensure: Tight and responsive player movement 3–5 well-structured levels with progressive mechanics Clean menu system with level select and pause screen Organized project structure with commented scripts Stable Windows build (60 FPS target on mid-range systems) Final polish including basic particles, UI, and sound hooks I understand this is a university submission, so I will also provide: A documented source project A Windows executable build A short setup/readme guide for grading Before starting, I would like to clarify: Are assets provided or should I use royalty-free packs? Do you have reference gameplay examples in mind? Looking forward to working together. Best regard Devesh Gaur
₹5.600 INR in 7 Tagen
0,0
0,0

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