
Geschlossen
Veröffentlicht
Bezahlt bei Lieferung
I already have the core 3D assets in hand—a single TDM map, a player model and one gun—so the focus of this job is assembling a lean, fully-playable team-death-match shooter for Android in Unity. I want the action presented strictly in third-person perspective and the interface kept minimalist: health, ammo, team score, match timer and nothing more. Scope • Plug the supplied assets into a clean Unity project and wire up third-person movement, aiming and shooting (fire, reload, damage). • Build out Photon multiplayer so two teams can join, track kills and show a running score until the match timer expires. • Handle respawn logic and a simple lobby or quick-play flow. • Create the lightweight UI to surface only essential information and deliver both the Unity project and a signed APK ready for install on Android phones. Nice-to-haves such as Battle Royale, extra modes or high-end graphics are out of scope; I’m aiming for something functional and performant rather than feature-heavy. Acceptance criteria • Seamless 4 v 4 (or more) online play with stable sync over Photon. • Character moves, shoots and reloads smoothly at 60 fps on common mid-range Android devices. • Scores, timer and basic HUD display correctly and reset between matches. • Final hand-off includes full Unity source, Photon settings and an APK I can install and test immediately. Timeline I’m flexible on delivery dates, so take the time you need to build it right. Quality and stability matter more than speed. To be considered, please link or attach examples of previous multiplayer shooters you’ve built—anything that shows reliable networking and polished gunplay will help me choose quickly.
Projekt-ID: 40066497
52 Vorschläge
Remote Projekt
Aktiv vor 28 Tagen
Legen Sie Ihr Budget und Ihren Zeitrahmen fest
Für Ihre Arbeit bezahlt werden
Skizzieren Sie Ihren Vorschlag
Sie können sich kostenlos anmelden und auf Aufträge bieten
52 Freelancer bieten im Durchschnitt $7.398 AUD für diesen Auftrag

With decades of experience in software development, including having developed and maintained over 200 sophisticated apps and games, Falcon Interactive is perfectly poised to bring your Unity Android Online TDM Shooter to life. As the creators of numerous AAA titles, we have a profound understanding of the complexities involved in game network synchronization and reliable networking, which are key to delivering +seamless 4 v 4 online play as you require. A perusal of our portfolio will reveal a number of multiplayer shooters showcasing our technical prowess and polished gunplay - qualities that I believe would resonate with what you're seeking. Being a household name in the gaming industry today, we're always at the forefront of incorporating the latest cutting-edge technologies. Additionally, our team's strong command over Unity3D coupled with their robust coding skills decreases any potential hiccups during gameplay while allowing us to swiftly handle respawn logic and lobby management, further accommodating your requirements. At Falcon Interactive,we hold a firm belief that the success of your project is our success too. Bearing this in mind we’ll meticulously develop your project from start to finalize it with unmatched attention to detail.
$6.500 AUD in 90 Tagen
9,3
9,3

As a fully certified software developer at ZAWN Tech, with over ten years' experience, I have the skilled expertise required to bring your TDM shooter for Android to life. While my specialization typically lies in Blockchain, Web & SaaS Development and eCommerce, my mastery of languages such as C, C# and Unity 3D has augmented my proficiencies as a game developer as well. Throughout my career, I have consistently demonstrated an exceptional ability to create fast, secure and scalable apps optimized for even mid-range devices like prevalent Androids. My comprehensive understanding of user interface design will guarantee a minimalistic yet informative display, keeping it focused exclusively on the essentials - from health to scores and timers. Lastly, since reliable networking is vital for seamless online play, it's important to mention that I have successfully delivered numerous multi-players projects in the past. These projects establish immensely stable sync over a platform similar to Photon. Please do take a glance at my previous works (attachments) as they highlight exactly what you need for your project: polished gunplay integrated with stable syncing mechanism - the epitomes of my skills! With me on board, you can expect nothing but absolute quality and long-term support at your convenience.
$10.000 AUD in 50 Tagen
9,2
9,2

With over a decade of experience in web and mobile development, I understand the specific requirements of your Unity Android Online TDM Shooter project. Your focus on assembling a lean, fully-playable team-death-match shooter for Android aligns perfectly with my expertise in delivering high-quality, feature-rich solutions. In the realm of gaming and multiplayer experiences, I have successfully worked on projects similar to yours, ensuring stable sync over Photon, smooth character movements, and polished gunplay. My track record reflects a commitment to building functional and performant solutions that prioritize quality and stability above all. I am confident in my ability to plug your supplied assets into a clean Unity project, integrate Photon multiplayer functionality, create a minimalist UI, and provide a signed APK ready for installation on Android phones. With a keen eye for detail and a focus on essential features, I am dedicated to meeting and exceeding your expectations for this project. Please feel free to reach out to discuss your project further and explore how we can collaborate to bring your vision to life.
$8.000 AUD in 60 Tagen
8,3
8,3

Hi there, I'm Lei, a software developer with over 18 years of experience. I have carefully reviewed your project requirements for the Unity Android Online TDM Shooter. I am a top-rated freelancer on the platform, specializing in Flutter and iOS development with a proven track record of delivering high-quality mobile applications. For your project, I will integrate the provided assets into a clean Unity project, implement third-person movement, aiming, shooting mechanics, and set up Photon multiplayer for seamless online play. I will ensure smooth gameplay at 60 fps on mid-range Android devices, with a minimalist UI displaying essential information. My expertise in backend development will also ensure robust performance and seamless integration between frontend and backend components. You can view examples of my previous work in my portfolio: https://www.freelancer.com/u/mikelilei82 I am confident in my ability to deliver a fully playable team-death-match shooter that meets your requirements. Let's discuss further details in chat. Thanks, Lei
$5.000 AUD in 30 Tagen
7,7
7,7

Hello, At Live Experts, we're not just a cookie-cutter team of developers. We are a collective of versatile professionals with vast experience, and my expertise specifically aligns well with your project. Having developed numerous multiplayer games on various platforms including Unity, I honed my skills in creating seamless 4v4 online gaming experiences with steady synchronization - a critical requirement for your project. Moreover, my programming prowess is not limited to game development; I am also proficient in Android development, C# and C programming - your key requirements for this project. Creating an impressive game is not just about coding but also about attention to detail. My vast engineering background empowers me to approach game development from both technical and design perspectives. From concept to execution, I'll bring the same focus on quality and stability that you value, ensuring that the character moves, shoots, reloads smoothly while maintaining the desired 60-fps experience even on mid-range Android devices. To further put your mind at ease about the quality and viability of my work for your needs, I'll like to direct you to a couple of my previous works: [include links] In addition, I'll ensure that your acceptance criteria are strictly met: Four vs Four gameplay over Photon will be stable; Scores, timer and basic HUD elements will display correctly and reset between matches; hand-off includes full Unity s Thanks!
$10.000 AUD in 4 Tagen
7,4
7,4

Hi, this is Elias from Miami. I’ve reviewed the scope, and I understand the goal is to assemble a lean, fully playable third-person TDM shooter for Android in Unity, using your existing assets. The focus is tight: smooth third-person movement and gunplay, Photon-powered multiplayer, clean respawn logic, team scoring, and a minimalist HUD that only shows health, ammo, score, and match timer. No feature creep — just solid performance and reliable networking. I have 10+ years of experience building Unity multiplayer games, including Photon-based shooters optimized for mobile. I’ve worked on projects where sync stability, hit detection, and maintaining 60 FPS on mid-range Android devices were more important than visuals. Delivering clean source code, clear Photon setup, and a ready-to-install APK is standard in my workflow. I’d be happy to build this in a clean, modular way so it’s easy to extend later if you choose. A few questions to align everything: Q1: Are you planning to use Photon PUN or Photon Fusion, and do you already have an App ID set up? Q2: Should damage and hit validation be fully server-authoritative, or is a hybrid approach acceptable for this scope? Q3: For matchmaking, do you prefer a simple room list or instant quick-play with auto team balancing? Q4: Do you want basic animations handled via Mecanim now, or are placeholder transitions acceptable for launch? Looking forward to hearing from you. Regards, Elias
$7.500 AUD in 7 Tagen
7,5
7,5

Hello! I’d be excited to help you turn your existing 3D assets into a lean, fully playable third-person team deathmatch shooter for Android using Unity. Since you already have the core map, character model, and weapon, my focus would be on clean implementation, solid multiplayer logic, and smooth gameplay rather than unnecessary features. I can set up a fresh Unity project, integrate your assets, and wire up responsive third-person movement, aiming, shooting, reloading, and damage handling. For multiplayer, I’ll implement Photon networking to support stable 4v4 (or more) team-based matches, including player synchronization, kill tracking, team scoring, match timers, and proper reset logic between rounds. Respawn behavior will be handled cleanly to keep gameplay fast and intuitive. I’ll also design a minimalist UI exactly as requested—health, ammo, team score, and match timer only—optimized for clarity on mobile screens. Performance is a priority, and I’ll ensure the game runs smoothly at around 60 FPS on common mid-range Android devices by keeping systems lightweight and well-optimized. The final delivery will include the complete Unity source project, properly configured Photon settings, and a signed APK ready to install and test immediately. I understand that quality and stability matter more than speed, and I’m comfortable taking the time needed to deliver a reliable, polished MVP. Best.
$5.000 AUD in 15 Tagen
7,7
7,7

Hi there, I’m excited about the chance to develop your Unity Android TDM shooter! With a strong background as a top California freelancer, I've successfully delivered multiple multiplayer projects and received consistent 5-star reviews. I understand the essence of your vision—crafting a lean yet engaging team-death-match experience utilizing your assets. My experience with implementing third-person mechanics and Photon multiplayer will ensure a smooth, playable game up to your specifications. I will carefully integrate your assets, establishing intuitive character movements and efficient respawn logic while focusing on minimalist UI design. I’ll take the necessary time to ensure that the game runs smoothly at 60 fps on mid-range devices, aligning with your priority for quality and stability over rapid delivery. I would love to discuss your vision in detail, especially regarding the lobby flow and any specific preferences for the HUD layout. Do you have any specific preferences for the layout of the HUD or additional features you'd like to ensure are included? Thanks,
$9.160 AUD in 5 Tagen
6,1
6,1

Hello, I can take your existing 3D assets and assemble a lean, fully-playable third-person team-death-match shooter for Android in Unity. I will integrate the player, gun, and map into a clean Unity project, implement smooth movement, aiming, shooting, respawn logic, and a minimalist UI showing health, ammo, team score, and timer. I’ll set up Photon multiplayer for stable 4v4 matches, quick-play/lobby flow, and deliver both the Unity project with full source and a signed APK ready to install. My focus will be on smooth 60 fps performance on mid-range Android devices and stable networking. I’ve built similar multiplayer shooters and can provide examples demonstrating polished gunplay and reliable online sync.
$7.500 AUD in 7 Tagen
6,6
6,6

Hello, I can assemble this into a lean, playable third-person TDM shooter in Unity for Android, with Photon multiplayer done cleanly and performance kept solid on mid-range devices. I’ll integrate your map/player/gun into a fresh project, wire third-person movement + aiming + shooting (fire/reload/damage), then build the full match loop: lobby/quick-play, 2 teams, kill tracking, score + timer, respawn, and clean match reset logic. The HUD will stay minimalist (health, ammo, team score, match timer) and I’ll optimize for stable sync and 60 fps with sensible mobile constraints (network interpolation, lightweight VFX, pooled projectiles/raycast hits, and controlled update loops). Final handoff will include the complete Unity project, Photon setup/config notes, and a signed APK you can install immediately. Best regards, Juan
$7.500 AUD in 7 Tagen
4,7
4,7

Hello, Hope you're doing well! I am a Mobile App Developer with experience in Android, iOS, Flutter, and React Native, and I can build a high-quality, fast, and user-friendly mobile application tailored to your requirements. Why Choose Me 1. Experience in Android (Java/Kotlin) and iOS (Swift) 2. Cross-platform app development using Flutter/React Native 3. Expertise in UI/UX, responsive screens, and smooth navigation 4. Experience with Firebase, APIs, Auth, Push Notifications 5. Clean, optimized, and well-structured code 6. End-to-end development: Design → Development → Testing → Deployment What I Can Deliver 1. Custom Android & iOS mobile application 2. Login/Signup (Email, Google, OTP, Social Login) 3. API integration (REST/GraphQL) 4. Payment gateway integration 5. Admin Panel (if required) 6. Real-time features (Chat, Notifications, Location) 7. Bug fixing, UI redesign, performance optimization 8. Play Store & App Store deployment support Availability I can start immediately and provide regular updates during development. Let’s Discuss Your Project Share your app idea or any reference app you like — I’ll provide: 1. Best technical approach 2. Timeline 3. Cost estimate Looking forward to working with you! Best regards, yk
$5.000 AUD in 7 Tagen
4,6
4,6

Dear Client! I understand your requirements for the Unity Android Online TDM Shooter project and am excited to collaborate with you. Leveraging the core 3D assets you have provided, I will focus on creating a lean, fully-playable team-death-match shooter for Android in Unity. The game will feature third-person perspective gameplay with a minimalist interface showcasing essential elements such as health, ammo, team score, and match timer. My approach involves seamlessly integrating the supplied assets into a clean Unity project, implementing third-person movement, aiming, shooting mechanics, and setting up Photon multiplayer for team-based gameplay. I will ensure smooth character actions, stable sync over Photon, and a lightweight UI for optimal user experience. I have a proven track record in developing multiplayer shooters with reliable networking and polished gunplay. I look forward to showcasing my expertise and delivering a high-quality solution for your project. Best Regards.
$5.000 AUD in 7 Tagen
3,5
3,5

Hello arpans02, I am Vishal Maharaj, a seasoned professional with 20 years of experience in C Programming, Game Design, C# Programming, Unity 3D, Game Development, Android, and Mobile App Development. I have carefully reviewed your project requirements for creating a Unity Android Online TDM Shooter. To accomplish this project, I will seamlessly integrate the provided assets into a clean Unity project, implement third-person movement, aiming, shooting mechanics, and set up Photon multiplayer for team-based gameplay. I will also develop the necessary UI elements to display essential game information and ensure smooth performance on mid-range Android devices. Please initiate a chat to discuss the project further. Cheers, Vishal Maharaj
$8.000 AUD in 40 Tagen
3,2
3,2

Greetings! I’m a top-rated freelancer with 15+ years of experience and a portfolio of 700+ satisfied clients. I specialize in delivering high-quality, professional services tailored to your unique needs. Please feel free to message me to discuss your project and review my portfolio. I’d love to help bring your ideas to life! Looking forward to collaborating with you! Best regards, Revival
$5.000 AUD in 30 Tagen
0,0
0,0

Melbourne, Australia
Mitglied seit Dez. 15, 2025
€12-18 EUR / Stunde
$10-30 USD
$250-750 USD
$10-50 USD
$2000-6000 HKD
$500-1260 USD
$2-8 USD / Stunde
₹250000-500000 INR
$30-250 USD
$30-250 USD
$8-15 USD / Stunde
$250-750 USD
$250-750 USD
₹600-1500 INR
$30-250 USD
₹100-400 INR / Stunde
$250-750 USD
$30-250 USD
₹50000-70000 INR
$250-750 AUD