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I have an Unreal Engine 5 mobile build that runs acceptably on high-end phones but struggles on the mid-range devices that matter to my audience. I need someone who can dive into the project, profile it, and squeeze out extra frames while lowering runtime memory consumption—without sacrificing the visual quality that makes the game stand out. The priorities are clear: • Remove GPU and CPU bottlenecks that hurt frame-rate on typical mid-range Android/iOS hardware. • Cut peak and average memory usage so the app passes store requirements and avoids OS kills. You’ll have access to the full UE5 project and any existing StatGPU, StatMem, and Unreal Insights captures I’ve generated. I’m looking for measurable improvements, so please be comfortable working with Unreal’s built-in profilers, RenderDoc or similar GPU tools, and memory analyzers. Deliverables I expect: 1. An optimized project build (or clearly documented patch files) that hits a stable, higher FPS target on representative mid-range devices. 2. A brief before-and-after report summarizing key changes, profiling screenshots, and the memory/performance gains achieved. 3. Recommendations for any ongoing best practices the team should follow as we add new content. If you’ve shipped or optimized UE titles on mobile, especially UE5, I’d love to see examples. Let’s make this build lean, smooth, and store-ready.
Projekt-ID: 40094760
5 Vorschläge
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Aktiv vor 14 Tagen
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5 Freelancer bieten im Durchschnitt ₹7.830 INR für diesen Auftrag

Hey there, I'm Dylan Ashley Carlisle—a seasoned Unreal Engine expert ready to elevate your mobile project to new heights. I understand the frustration with mid-range performance hurdles. Let's tackle this head-on. With over 7 years of optimizing mobile games, including UE5 projects, rest assured I have the chops for this task. Here's my plan: 1. Pinpoint and eliminate GPU/CPU bottlenecks on typical mid-range devices. 2. Streamline memory consumption for store compliance without compromising visual excellence. 3. Provide comprehensive performance reports and ongoing best practices for sustained success. My track record speaks for itself, with successful UE mobile optimizations under my belt. Let's chat further to craft a leaner, smoother, and store-ready build for your audience's delight.
₹1.150 INR in 14 Tagen
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Hey there! I understand that having an Unreal Engine based Android game dangles in optimization and I have had experience optimizing exactly for this cause. I have a published game for Android made with Unreal Engine which is optimized for smooth FPS gameplay is devices that are as low as v12 and 6-8 GBS of RAM. Let me know if that intrigues you and we can take this forward!
₹35.000 INR in 9 Tagen
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I propose to optimize your UE5 mobile build to improve performance on mid-range Android and iOS devices without compromising the visual quality. The focus will be on profiling and removing CPU/GPU bottlenecks, reducing peak and average memory usage, and ensuring stable frame-rates. Using Unreal Insights, StatGPU, StatMem, RenderDoc, and memory analyzers, I will identify and resolve performance hotspots while adhering to best practices for mobile UE5 builds. Deliverables include: An optimized project build (or patch files) that achieves higher FPS on mid-range devices. A before-and-after performance report with profiling screenshots, memory savings, and FPS improvements. Recommendations for ongoing optimization as new content is added. Previous experience includes shipping and optimizing UE mobile titles, and I can provide examples of past work demonstrating measurable improvements. The goal is a smooth, lean, and store-ready mobile build.
₹1.050 INR in 7 Tagen
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I’m an Unreal Engine developer with hands-on experience optimizing UE4/UE5 projects for mobile platforms (Android & iOS). I specialize in profiling and eliminating CPU, GPU, and memory bottlenecks on mid-range devices without compromising visual quality. For your project, I will thoroughly analyze the existing StatGPU, StatMem, and Unreal Insights captures, then perform in-depth profiling using Unreal’s built-in tools and GPU debuggers such as RenderDoc. I’ll focus on render pass optimization, material and shader complexity reduction, LODs, texture streaming, memory pooling, and mobile-specific rendering settings to improve FPS stability and reduce peak/average memory usage. You will receive an optimized build or clean patch files, a concise before-and-after performance report with profiling screenshots, and clear recommendations to keep future content performant. I’m results-driven and focused on delivering measurable gains that make your game smooth, stable, and store-ready on mid-range hardware.
₹1.049,95 INR in 7 Tagen
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Hello! I have strong experience with Unreal Engine 5 mobile optimization and performance profiling. I understand the challenges of balancing visual quality with performance on mid-range devices. What I'll deliver: • Comprehensive GPU and CPU bottleneck analysis using UE5 profiling tools • Memory optimization to reduce peak and average usage • Frame rate improvements targeting stable FPS on mid-range devices • Optimized build with clearly documented changes • Detailed before/after report with profiling data and performance metrics • Best practice recommendations for future content additions My expertise includes: - Unreal Engine 5 development and optimization - Mobile game performance profiling (StatGPU, StatMem, Unreal Insights) - Graphics optimization techniques (LOD, texture compression, draw call reduction) - Memory management and asset optimization - Android/iOS mobile development I'll work directly with your UE5 project files and provide measurable improvements. Let's make your game run smoothly on all target devices! Delivery: 5 days Bid: ₹900
₹900 INR in 5 Tagen
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