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I’m building a complex, simulation-focused project in Unreal Engine and want every square metre of the world to be generated on-the-fly. I’ve laid the conceptual groundwork but now need an expert who can both jump in and build key systems and sit with me to explain the what, why, and how behind each choice so I can maintain and extend the work myself. Scope of help I’m looking for • Terrain generation – height-maps, noise functions, biomes, dynamic LOD • Object placement – rule-based spawning of meshes, foliage, props, AI volumes • Environment textures – material blending, runtime variations, landscape layers • Full control over mesh properties – lighting, shape deformation, instancing, optimisation tips The engagement is part hands-on development, part live consulting: short recorded calls or screen-shares where you walk me through how to navigate the Blueprints/C++, discuss best practices, and answer questions about the engine’s tools. Acceptance A small prototype level that demonstrates the systems above, plus clear commentary (in-code or doc) so I can replicate the workflow. When you respond, focus on your Unreal Engine experience—especially procedural generation, World Partition, Houdini-Engine, or any custom tooling you’ve created. No lengthy proposals needed; proven experience is what I’ll be reviewing first.
Projekt-ID: 40060178
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17 Freelancer bieten im Durchschnitt $55 USD/Stunde für diesen Auftrag

With nearly a decade in the field of 3D design and animation, my experience in game design and Unity 3D is only enriched further by my recent forays into Unreal Engine. I’ve successfully dabbled with procedural generation, World Partition, as well as Houdini-Engine, skills that are a perfect fit for your project needs. In fact, my recent work has involved extensive creation of custom tooling for procedural world building which aligns beautifully with your requirements--I've even done projects necessitating rule-based mesh and object placement. It's evident that you need not just a technical expert but also a patient collaborator who can effectively break down complex processes and explain their workings, even for future reference. This is where my unique blend of practical development skills with live consultation will shine through. I have a knack for helping clients understand the whys and hows behind the code, and to tha The commitment to producing high-quality deliverables quickly and efficiently is something we share. But to prove myself worthy of this project, I'm ready to go one step further. Alongside the prototype demonstrating the systems you require, I'll provide extensive explanatory materials: from detailed notations on code to video documentation that ensures you can replicate the workflow with confidence. With me on-board this project isn't just about consultant getting it done but empowering you to carry it forward successfully.
$50 USD in 40 Tagen
8,3
8,3

As an experienced software company and game developer with a decade-long focus on Unreal Engine and its procedural generation capabilities, I believe my skills are the perfect match for your ambitious project. Throughout my professional journey, I've delivered complete digital solutions, including fast, secure, and scalable systems like the one you're building. Specifically, my knowledge of Unreal Engine's procedural world generation tools such as height-maps, noise functions, biomes, and dynamic LOD; coupled with my expertise in mesh properties manipulation like lighting, shape deformation, and instancing make me well-suited for your needs. Moreover, I have hands-on experience with World Partition and Houdini-Engine that can enhance the quality and efficiency of your project. One of the things that set me apart is my ability to blend practical development work with consultative guidance. This is particularly important for your project as it requires not only hands-on development but also teaching and transferring knowledge effectively. I am confident that my recorded calls or screen-shares where I walk you through workflows while discussing best practices will empower you to maintain and extend the work yourself seamlessly.
$50 USD in 40 Tagen
8,5
8,5

Hi, hope you’re having a great day. You are looking for a Unreal Engine Procedural World Consulting. I know you have several tempting proposals here, but I guarantee you will be impressed by my work. I am a 3D artist, I have strong skills in 3D Rendering, 3D Product design, 3D interior & exterior design, Building Architecture high-quality photoreal output with 12 years of experience. If you give me this opportunity, you will be impressed, because I guarantee that I will meet your expectations with clean, realistic and professional results. I invite you to have a look at my portfolio: https://www.freelancer.com/u/stargateinfotech If you have any questions or need clarification, contact me anytime. I look forward to working with you. With regards:) Neeraj
$55 USD in 40 Tagen
8,2
8,2

I have been * Developing graphics engine architecture * Designing and developing 3D graphic rendering system (a SDK), keeping simulation products’ requirements in mind. * Designed applications (using 3D graphic rendering engine) to visualize simulated results in 3D virtual world. * Designed framework to handle technological advancement with ease, meaning switching from from older APIs to latest API without much rework, so that products are updated and released with new features on regular intervals. For example switching from DirectX 11 to Vulkan or to DirectX 12 without much rework. * Testing, documenting, and maintaining written code * Supporting and maintaining existing systems Projects : (as Technical Architect) First Illusion 3 : A 3D graphics rendering system Designed & developed 3D rendering system for developers and customers based on latest 3D rendering API (Currently running on DirectX 11) Planned and delivered high quality graphics for simulation products. Collaborated with designers, artists, and engineers for projects Some of the projects developed and delivered based on First Illusion 3 * Crane Simulator - Simulates various type of heavy lift cranes, harbour cranes, etc. * Drilling simulator - Simulates 3D virtual environment for oil-drilling operation on land and sea rigs. Fishing Simulator : Used for training personnel on navigation and related operations of various fishing vessels along with fishing operations.
$100 USD in 40 Tagen
7,9
7,9

Dear W D., We carefully studied the description of your project and we can confirm that we understand your needs and are also interested in your project. Our team has the necessary resources to start your project as soon as possible and complete it in a very short time. We are 25 years in this business and our technical specialists have strong experience in Game Design, 3D Rendering, C++ Programming, 3D Modelling, Unity 3D, OpenGL, Game Development, Unreal Engine and other technologies relevant to your project. Please, review our profile https://www.freelancer.com/u/tangramua where you can find detailed information about our company, our portfolio, and the client's recent reviews. Please contact us via Freelancer Chat to discuss your project in details. Best regards, Sales department Tangram Canada Inc.
$50 USD in 5 Tagen
6,4
6,4

Hi, I’m Tayo, and I have extensive experience with procedural generation and simulation in Unreal Engine. I can help you build the key systems for terrain generation, object placement, material blending, and mesh control using Blueprints and C++ to create a fully dynamic world. I’ll also provide live consulting and screen-sharing sessions to walk you through the development process, explaining the tools and best practices behind each system. With a focus on clear documentation and prototyping, I’ll ensure you’re empowered to maintain and extend the work long after our collaboration.
$50 USD in 40 Tagen
6,5
6,5

Hello As an industry veteran with more than a decade of experience across mobile app and gaming platforms, I've honed my skills in creating immersive, high-performance experiences. I’m thrilled by the unique challenge your project brings and believe my deep understanding of procedural generation, World Partition, and Houdini-Engine can provide substantial value to your vision for the Unreal Engine project. My proficiency in C++ and familiarity with Blueprints/C++ navigation will enable me to build and explain key systems that are not only functional but also maintainable for you in the long run. I am confident in my ability to not just deliver a small prototype level but to also provide clear commentary so you can replicate the workflow effortlessly. Notably, my skill set includes Unity3D & C# (Advanced), giving me the versatility required for this consulting role. Best Regards, Timothy B.
$50 USD in 40 Tagen
4,4
4,4

With expertise in C++ Programming, Game Design and Development, I'm well equipped to tackle your complex Unreal Engine project. Specifically, I've worked on procedural generation, World Partition, Houdini-Engine, and other custom tooling that aligns precisely with your needs. Beyond just executing your vision, my aim is to empower you throughout every step of the process so you can maintain and extend the project yourself. One vital aspect of this engagement will be the consulting element. Here's where my passion for teaching and sharing knowledge comes into play - it's second only to my passion for gaming! As an experienced developer, I can clearly explain the what, why, and how behind each choice we make while ensuring that we stay on track with best practices. By choosing me, you get a professional who doesn't just build; they guide. The end result will be not only the delivery of high-quality prototype-level demonstrating all key systems but also clear and thorough commentary or documentation to assist you in replicating workflows independently. Let's make your simulation-focused project a remarkable success together!
$50 USD in 40 Tagen
4,1
4,1

❤️Thanks for your kind project requirements. Having worked in the technology field for over 5 years, I have grown adept at quickly understanding complex systems and deriving efficient solutions. My experience building AI-powered applications with an emphasis on procedural generation will assist me in spearheading your project's goal of producing a realistic, procedural world. In particular, my experience with Houdini-Engine, World Partition, and custom tooling gives me an edge in successfully implementing your vision. My advantages extend beyond my technical expertise. Clients appreciate that I can analyze requirements carefully and focus on delivering sophisticated solutions with clear documentation so others can easily understand and replicate my workflow. If chosen for this project, I will provide you not just with a prototype that showcases the systems stated but also with well-commented code or documentation that allows you to grasp the workflows within instantly. Partnering with me ensures efficient communication codes from inception to polished completion
$50 USD in 40 Tagen
0,0
0,0

We understand your goal: a truly dynamic Unreal Engine world built for depth and flexibility. Every square metre generated on-the-fly means seamless interactions and endless possibility. We can dive in hands-on with Blueprints and C++, building systems for terrain generation, procedural placement, and advanced material blending. Through open, short calls and clear commentary, we make sure you’ll fully own and extend the workflow. You can view our previous work at this link: https://www.freelancer.com/u/Lsstudio1228 Let’s create something great together. LS STUDIO
$50 USD in 40 Tagen
0,0
0,0

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