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We’re building a prototype for robot teleoperation where an operator wears a VR headset and sees the robot scene through a stereoscopic VR camera with very low latency and strong depth perception—as close to “being there” as possible. Goal Phase 1 (this project): Get a working end-to-end live stream from an existing stereoscopic VR camera to a VR headset with measurably low latency and acceptable visual quality. A custom app is fine (Unity/Unreal/native). We want something we can put on and experience. Why this is hard We care about: • Motion-to-photon latency • Stereo sync (left/right alignment) • Stable framerate + low jitter • Headset-friendly rendering (proper stereo projection / distortion handling depending on platform) ⸻ Scope (Phase 1) You will: • Propose the lowest-latency architecture (e.g., WebRTC / GStreamer / native RTP/UDP / NVENC / hardware decode). • Implement an end-to-end pipeline: • Camera capture (stereo) • Encoding + transport (LAN to start; internet optional) • Decode + render in VR headset • Provide: • A runnable build + setup instructions • A latency measurement method and results (even if approximate at first) • Recommendations for improvements / next steps We’re fine starting on a local network first. Reliability + experience matters, but latency is priority #1. Future Roadmap (optional / follow-on) If Phase 1 goes well, Phase 2+ could include: • Selecting better cameras and placement for teleop depth perception • Integrating neck movement / pose and camera stabilization • Adding extra streams (e.g., wrist cameras) and compositing them into the VR app UI • QoS tuning, bitrate adaptation, foveated strategies, etc. Preference is given only to residents of Poland. Applications submitted from other regions will be automatically rejected. Please read the job posting carefully. If you review the job, please begin your application by saying, "REVIEW"
Projekt-ID: 40282831
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30 Freelancer bieten im Durchschnitt $4.213 USD für diesen Auftrag

REVIEW Having successfully delivered over 200 projects in the gaming industry, including those dealing with cutting-edge technologies like C++, Mobile App Development, and Unity 3D - we are uniquely positioned to bring your vision of a next-gen robot teleoperation prototype to life. Our portfolio showcases our expertise in creating immersive VR experiences that prioritize low latency and optimized visual quality - key elements you have emphasized in your project. Our team's experience working with sophisticated gaming architectures gives us a comprehensive understanding of motion-to-photon latency, stereo sync, framerate stability, and rendering techniques specifically designed for headsets. This tailored knowledge aligns perfectly with the challenges you highlighted. We believe that exemplary quality should not end with the delivery of a product. We ensure a reliable post-launch support system to cater to any adjustments or improvements required after deployment. Our work ethic, coupled with competence, makes us not only the best fit for this initial phase but a great asset for any subsequent phases. With us as your partner, you can be confident in receiving optimal end-to-end solutions and invaluable insights for future enhancements
$4.000 USD in 7 Tagen
9,1
9,1

I have over a decade of experience in web and mobile development, specializing in cutting-edge technologies like XR and VR. I understand the challenges you face in building a robot teleoperation prototype with low-latency stereoscopic camera feed to a VR headset for an immersive experience. In previous projects, I have successfully delivered complex solutions in XR and video streaming fields, ensuring high-quality visuals and minimal latency. My experience in architecting low-latency pipelines and implementing end-to-end solutions align perfectly with your project requirements. If you choose to work with me, I will propose the most efficient architecture for your project, ensuring stable framerate, stereo sync, and minimal motion-to-photon latency. I will deliver a fully functional VR streaming app, complete with setup instructions and latency measurement for your evaluation. REVIEW the job posting carefully and consider my expertise for your project. I am ready to discuss how we can bring your vision to life efficiently and effectively.
$4.000 USD in 45 Tagen
8,3
8,3

⭐⭐⭐⭐⭐ Create a Low-Latency VR Teleoperation Prototype ❇️ Hi My Friend, I hope you're doing well. I've reviewed your project requirements and noticed you're looking for a VR teleoperation solution. Look no further; Zohaib is here to help you! My team has completed 50+ similar projects for VR applications. I will propose a low-latency architecture, implement the end-to-end pipeline, and ensure you have a working build with setup instructions—all while maintaining visual quality within your budget. ➡️ Why Me? I can easily do your VR teleoperation project as I have 5 years of experience in video streaming, VR development, and real-time systems. My expertise includes WebRTC, GStreamer, and camera technologies. Additionally, I have a strong grip on rendering techniques and latency measurement, ensuring a smooth experience for users. ➡️ Let's have a quick chat to discuss your project in detail and let me show you samples of my previous work. Looking forward to discussing this with you in chat. ➡️ Skills & Experience: ✅ VR Development ✅ Low-Latency Streaming ✅ WebRTC ✅ GStreamer ✅ Camera Capture ✅ Encoding Techniques ✅ Video Rendering ✅ Stereo Projection ✅ Latency Measurement ✅ Real-Time Systems ✅ API Integration ✅ Network Protocols Waiting for your response! Best Regards, Zohaib Waiting for your Response!
$3.400 USD in 2 Tagen
6,5
6,5

Hello, REVIEW As a highly skilled and experienced Full-Stack Developer, I have the expertise necessary to bring your XR video pipeline project to fruition. My proficiency in C# and C++ Programming aligns seamlessly with the requirements of this task, particularly in regard to achieving low latency and stable framerate. Additionally, my background in backend development and APIs ensures that the entire pipeline, from camera capture to rendering in the VR headset, will be seamlessly integrated and perform flawlessly. Moreover, I am well-versed in working with Unity/Unreal engines and native software development, which make me particularly suited for implementing any technology stack you prefer including WebRTC or proprietary solutions. What sets me apart is my holistic approach to finding innovative solutions. Beyond a working end-to-end pipeline, I am focused on enhancing the overall user experience. I am intrigued by the potential of integrating neck movement, compositing additional streams from wrist cameras into the UI and other future enhancements mentioned-after Phase 1. Finally, as a resident of Poland myself, I provide you with an advantage of local reliability. I understand that Poland residency is a significant preference for you; therefore, guaranteeing an extra level of attention to your task. With me as your go-to XR engineer, you can be confident that you’ll receive not only an efficient solution but also thoughtful rec Thanks!
$4.440 USD in 1 Tag
6,0
6,0

⭐⭐⭐⭐⭐ ✅Hi there, hope you are doing well! I recently completed a similar project involving real-time stereoscopic video streaming with ultra-low latency for VR robot teleoperation, ensuring smooth depth perception and motion-to-photon responsiveness. The key to success here is designing a highly optimized end-to-end video pipeline that minimizes motion-to-photon latency while maintaining stereo sync and visual quality. Approach: ⭕ Propose and implement a low-latency architecture using native RTP/UDP combined with hardware encoding and decoding to reduce latency. ⭕ Capture stereo video from the VR camera and encode with NVENC for efficient compression. ⭕ Stream video over a local LAN for maximum stability and low jitter. ⭕ Decode and render stereo video with precise distortion correction on the VR headset using Unity or Unreal. ⭕ Provide runnable builds, setup instructions, and detailed latency measurement results. ❓ Could you please confirm the exact VR headset model and the stereoscopic camera currently in use? ❓ Do you have a preferred platform between Unity and Unreal for the app development? I am confident my expertise in VR streaming, Unity development, and low-latency video pipelines can deliver a solid Phase 1 prototype rapidly and reliably. Looking forward to collaborating! Thanks, Nam
$4.000 USD in 30 Tagen
5,2
5,2

REVIEW Hi! I’m an XR video pipeline engineer with 9+ years of experience building low-latency VR streaming solutions. I specialize in stereoscopic camera-to-headset pipelines using Unity, Unreal, WebRTC, and native video transport. Here's how I can help: * Design the lowest-latency architecture for stereo capture, encoding, transport, and headset rendering * Implement a working end-to-end VR pipeline on LAN with stable framerate and proper stereo sync * Provide a runnable build, setup instructions, and latency measurement results * Recommend improvements for Phase 2, including camera placement, pose integration, and bitrate optimization Are you planning to use a specific VR headset for the initial build (e.g., Oculus Quest, PC VR)?
$4.000 USD in 7 Tagen
4,8
4,8

I have extensive experience in developing low-latency video streaming solutions and building VR applications, making me an ideal fit for this prototype project. My proven track record includes implementing efficient pipelines and optimizing rendering techniques to minimize latency while ensuring high-quality visual experiences. I am based in Poland and am excited about the opportunity to create a seamless VR teleoperation experience that achieves the goals outlined in your project.
$4.000 USD in 7 Tagen
4,3
4,3

Hello, Greetings , Good afternoon! I’ve carefully checked your requirements and really interested in this job. I’m full stack node.js developer working at large-scale apps as a lead developer with U.S. and European teams. I’m offering best quality and highest performance at lowest price. I can complete your project on time and your will experience great satisfaction with me. I’m well versed in React/Redux, Angular JS, Node JS, Ruby on Rails, html/css as well as javascript and jquery. I have rich experienced in C++ Programming, Oculus Mobile SDK, Video Streaming, Virtual Reality, WebRTC, C# Programming, Unity, Mobile App Development, Unity 3D and Robotics. For more information about me, please refer to my portfolios. I’m ready to discuss your project and start immediately. "REVIEW" Looking forward to hearing you back and discussing all details.. I await your immediate response
$4.440 USD in 6 Tagen
3,9
3,9

Hello, With extensive experience in VR video pipelines and low-latency streaming, I am confident in creating an end-to-end solution that will meet your project goals efficiently. I will design a low-latency architecture, likely using WebRTC or GStreamer, and implement a robust system for stereo capture, encoding, transport, decoding, and rendering. What specific VR headset and stereoscopic camera model are you currently using or planning to use for this project? Thanks, Juan Aponte
$4.440 USD in 30 Tagen
3,9
3,9

HELLO, HOPE YOU ARE DOING WELL! I understand you're building a prototype for robot teleoperation using a stereoscopic VR camera with low latency, aiming for a near-real experience. My expertise aligns perfectly with your requirements. I will propose a low-latency architecture and implement an end-to-end pipeline, covering camera capture, encoding, transport, decoding, and rendering in the VR headset. Additionally, I will provide a runnable build along with setup instructions and latency measurement methods. I'd like to have a chat with you at least so I can demonstrate my abilities and prove that I'm the best fit for this project. Warm regards, Natan.
$4.440 USD in 1 Tag
0,0
0,0

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