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Browser Reflex Clicker Game (MVP) Budget: Starting from $30 NZD | Timeline: 3–5 days | Scope: MVP only Overview I need a simple, browser-based reflex/clicker game. Think the Chrome dinosaur game — lightweight, instant to play, no install needed. One endless round that speeds up over time, 3 lives, game over when all lives are gone. This is an MVP — working and playable is the goal, not a polished product. What I Need (MVP Scope) Gameplay: Enemies move toward a fortress on screen. The player clicks/taps them before they reach it. Each enemy that gets through costs a life. Lose all 3 and the game ends. Enemy Spawning: Single enemy type only. Enemies spawn at a fixed rate that gradually increases over time. Some randomness in spawn position and timing is fine, but nothing complex. Art Assets: Simple shapes, basic sprites, or free/open-licence assets are perfectly acceptable. No custom illustrations required — keep it functional over fancy. Difficulty: Game speeds up progressively over time, like the Chrome dino game. Score: Displayed at the end of each run based on how long the player survived and enemies defeated. Username entry: Player types a username before playing — no login, no account. Global leaderboard: Top scores saved and displayed. Must use a free-tier backend (e.g. Supabase, Firebase, or similar) — no paid services. Required fields: username, score, and timestamp only. Mobile: Basic playability on mobile browsers is enough — the game should be tappable and not broken on a phone screen, but a fully responsive UI is not required. Deployed and live: Must be hosted on a free platform (e.g. Netlify, Vercel, GitHub Pages) with a working URL delivered at handoff. Source code: Full source code delivered as a zip file. What's NOT in Scope Multiple enemy types, levels, or game modes Character selection or unlockables Mobile app — browser only Custom illustrations or commissioned art Authentication or user accounts Backend beyond a single leaderboard table To Apply, Please Answer One or two browser games you have built (link or screenshot) What stack you plan to use for the leaderboard (specific service and why) Your quote and confirmation you can deliver within 3–5 days Short answers are fine — I'm looking for clarity, not a pitch deck
Project ID: 40448689
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31 freelancers are bidding on average $64 NZD for this job

Hello, I’d build your browser reflex game as a lightweight BigCommerce-friendly web app using Phaser, with tap/click controls, one endless round, three lives, progressive speed, and a simple username flow. I’ll keep the MVP functional, mobile-safe, and easy to play. For the leaderboard, I’d use Supabase because it’s free-tier friendly, fast to integrate, and perfect for storing username, score, and timestamp only. I’ve built similar browser games, can share screenshots on request, and I can deliver a working deployed version within your 3–5 day window. Thanks- Webcast Technology
$30 NZD in 1 day
6.3
6.3

Hello, I came across your Browser Reflex/Clicker Game Development and I am very interested in working with you. I have reviewed your requirements and full understand the scope of expectations. I specialize in CSS, React.js, Web Development, and have successfully delivered similar projects before. I am committed to delivering high-quality work with reliability, clarity and professionalism. I work transparently throughout the project progress, deadlines and expectation stay clear at every stage. I would be glad to disucss further details and am ready to start immediately. Looking forward to hearing from you. Regards. Anum
$140 NZD in 1 day
5.6
5.6

As a developer with solid experience in building creative and engaging browser games, I'm perfectly suited for your reflex/clicker game project. My expertise in PHP, Node.js, Vue.js, and C# will ensure we develop an efficient, scalable game that perfectly suits your MVP needs. I understand you're not looking for a polished product but one that's playable and functional; and delivering high-quality code on time is what I prioritize in every project. When it comes to your game's global leaderboard, I'd suggest using Firebase as it provides a free tier backend that perfectly satisfies your requirements. Firebase ensures real-time updates and secure data storage—a vital aspect for any leaderboard. Implementation would involve capturing the necessary fields and setting up the gaming logic to update scores accordingly based on player performance. Your budget and timeline align perfectly with my professional workflow, and as someone who values open communication, I assure you'll be updated every step of the way. With my thumb-while-tapping-friendly mobile app development abilities, your browser-only game will run seamlessly on mobile browsers too. With me, you not only get a competent developer but also someone who's committed to exceeding their client's expectation.
$100 NZD in 2 days
4.9
4.9

Hello, Are you looking for an MVP that captures the essence of a satisfying reflex game? I can create a browser-based clicker game just like the Chrome dinosaur game, focusing on functional gameplay without needing fancy graphics. I plan to use a simple web stack with JavaScript and HTML/CSS for the frontend, and utilize Supabase for the leaderboard, as it offers a free tier while providing easy integration. A few questions to ensure clarity: 1. Do you have any specific design preferences for the basic shapes or sprites? 2. What score display format do you envision at the end of each run? 3. Should the leaderboard refresh in real-time, or is static sufficient upon game submission? 4. Is there a specific timeline for delivering the URL link after deployment? 5. Do you have a preferred method for communication during the development process? My quote and timeline will be placeholders until I have more details. I’m confident I can complete this in your desired timeframe. Looking forward to your reply! Relevant Portfolio: • https://www.freelancer.com/u/amjad2 Best Regards, Amjad Iqbal
$150 NZD in 3 days
4.6
4.6

I can help you complete this quickly and cleanly, I'll build the Browser Reflex Clicker Game using React.js, HTML5, and CSS, with a free-tier backend like Supabase for the leaderboard, displaying username, score, and timestamp, and deploy it on Netlify, providing a working URL and full source code, I can start right away and deliver a stable, tested solution, happy to discuss further over DM.
$55 NZD in 7 days
4.6
4.6

Dear Client, I’m a full-stack developer with 10+ years of experience (B.Sc. CSE, BUET), specializing in browser-based games and real-time systems. I understand you need a reflex clicker MVP with enemies moving toward a fortress, 3 lives, speeding difficulty, username entry, and global leaderboard—live. Games built: Built a cookie-clicker style game and a whack-a-mole reflex game (screenshots available). Stack for leaderboard: Supabase (free tier, real-time, easy setup, no server management). Mobile-tappable, simple shapes, score display, game over condition—all included. Feel free to share any specific screen dimensions you prefer. Looking forward to hearing from you. Best regards, Md Ruhul Ajom
$30 NZD in 2 days
5.3
5.3

Greetings, I see you're looking to create a simple browser-based reflex clicker game, similar to the Chrome dinosaur game. The focus is on a straightforward MVP that allows players to click on approaching enemies before they reach a fortress, with a scoring system and a global leaderboard. My approach would involve using JavaScript and HTML5 for the game mechanics, ensuring smooth gameplay. For the leaderboard, I would use Firebase, as it’s user-friendly, free for basic use, and integrates easily with the game. I have experience in developing casual games and can ensure that the enemy spawning and speed increase are engaging but not overwhelming. I’m confident I can deliver a functional game that meets your specifications and is ready to be played online. Best regards, Ammara Shahid
$55 NZD in 2 days
2.4
2.4

An MVP reflex and clicker game in React with HTML5 Canvas is something I can put together fast. I would handle the click detection, score tracking, and difficulty ramp in the first pass, keeping it playable on mobile too. I can start today and have a working build ready in 3 days. The bid reflects the MVP scope as described. Final numbers depend on what we cover in a quick scope chat. Want me to send a plan?
$50 NZD in 4 days
1.8
1.8

⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐Hi, ⭐⭐⭐⭐⭐⭐⭐⭐⭐⭐ I can build this MVP within your 3–5 day timeline. Approach: • HTML5 Canvas + JavaScript for lightweight browser gameplay • Simple enemy spawning and progressive difficulty scaling • Username entry before play • Global leaderboard using Supabase (free tier, simple setup, realtime-ready) • Deploy on Vercel or Netlify with live URL included Features covered: • Endless reflex gameplay • 3-life system • Increasing spawn speed over time • Score tracking • Mobile browser support • Leaderboard with username, score, timestamp • Full source code delivery For visuals, I’ll use lightweight shapes/free assets to keep performance fast and development focused on gameplay. Quote: Within your posted MVP budget range. Ready to start immediately.
$55 NZD in 3 days
1.7
1.7

Hey! Browser games with a simple game loop, enemy waves, leaderboard, and free hosting — this is a clean MVP scope we can deliver in 3–5 days. We'd use vanilla JS + HTML5 Canvas (no framework overhead, instant load), Supabase for the leaderboard (free Postgres tier, direct REST from browser, no backend server needed), and deploy to Netlify. For the leaderboard: Supabase gives you a table with a REST endpoint you call directly from the client — username, score, timestamp, done. Can we confirm the NZD budget before kicking off?
$60 NZD in 5 days
1.5
1.5

I can help build a lightweight, browser-based reflex clicker game similar to the Chrome dinosaur game, complete with progressive difficulty, 3 lives, and a global leaderboard. I have strong experience with JavaScript, HTML5, CSS, React.js, and lightweight backend integration. I’ve developed simple browser games with functional gameplay, score tracking, and mobile-friendly play, focusing on smooth performance and quick MVP delivery. I can implement enemy spawning that gradually speeds up, track player scores with username input, and store top scores using a free-tier backend like Firebase or Supabase. The game will be playable instantly in the browser, mobile-tappable, and deployed on a free hosting platform such as Netlify or Vercel. I will deliver fully working source code along with a live URL for testing. Once you provide any design preferences or testing details, I can complete the MVP within 3–5 days, ensuring all mechanics, scoring, and leaderboard functionality are working as specified. The final hand-off will include a functional game, ready-to-play URL, and all source code. Best regards, Ihor
$70 NZD in 2 days
1.0
1.0

Hello! I can build your Browser Reflex Clicker Game MVP exactly as described. Here’s my approach: I’ll use HTML, CSS, and vanilla JavaScript for the game logic, creating a simple, playable endless-round clicker where enemies move toward a fortress and reduce lives if not clicked. The game will progressively speed up, track score, and display a global leaderboard using Supabase free-tier, which handles usernames, scores, and timestamps easily without cost. Art assets will be simple shapes or free sprites, and the game will work on mobile browsers for basic tap play. I’ll deploy it to Netlify or GitHub Pages and deliver a working URL plus the full source code as a zip. Thank you very much.
$35 NZD in 7 days
0.6
0.6

Hi, I will build a simple browser-based reflex game that meets your MVP requirements, featuring a single enemy type and progressive difficulty. My experience includes developing similar games using HTML5, JavaScript, and a free-tier backend like Firebase for the leaderboard. This ensures quick deployment and scalability while keeping costs low. The game will have straightforward mechanics: players will click enemies before they reach the fortress, with a score calculated based on survival time and enemies defeated. I’ll use basic shapes and free assets to maintain functionality without unnecessary complexity. I can deliver a fully functional game within your timeline of 3–5 days, hosted on a free platform like Netlify. For reference, I recently developed a browser game that you can view [link here]. I plan to use Firebase for the leaderboard as it offers a robust solution for real-time data storage and is easy to implement with minimal setup. Thank you.
$30 NZD in 7 days
0.0
0.0

IF YOU'RE NOT HAPPY YOU DON'T PAY. I am Carly Z, a seasoned professional with 5 years of experience in Mobile App Development, Game Design, and Web Development. I am excited to take on your project and provide a solution that meets your requirements efficiently. I have carefully reviewed your project description and understand the need for a simple, browser-based reflex/clicker game with specific MVP features. I am confident in delivering a functional and playable game that aligns with your vision. Effective communication and a professional approach will be maintained throughout the project. I look forward to the opportunity to work on this project and ensure a successful outcome. Even if you choose not to hire me, I am happy to provide a free consultation. Regards, Carly Z
$55 NZD in 7 days
0.0
0.0

Lets chat, a free consultation and no obligation. I understand you need a clean, professional, and user-friendly solution for your "Browser Reflex/Clicker Game Development" project. My skills in PHP, Java, JavaScript are a perfect fit for this project. While I am new to freelancer.com, my extensive experience delivers integrated, automated solutions. Regards, Jason McLachlan
$86 NZD in 3 days
0.0
0.0

What makes me the best candidate for this project is my dedication, adaptability, and commitment to delivering quality work on time. I carefully read and understand project requirements before starting, and I always focus on clear communication and client satisfaction. My workflow is professional and organized: • Select your work category or skill • Click on a project within your price range or adjust your settings using the sliders • Click the “Bid on this Project” button • Read the Project Description carefully • Complete the Bid Details • Enter the Bid Amount (check the currency carefully) • Mention the delivery timeline: “This project will be delivered in ____ days” • Describe the proposal clearly and professionally • Suggest a milestone payment if needed I am a quick learner with strong motivation to grow, and I always put full effort into every project I take. My goal is to provide reliable, high-quality results while maintaining professionalism and meeting deadlines successfully.
$55 NZD in 7 days
0.0
0.0

Hello, This is a clean and well-scoped MVP, and I can deliver it within the required timeline. I plan to build the game using JavaScript + HTML5 Canvas/Phaser for lightweight browser performance, with Supabase for the leaderboard since it’s simple, reliable, and works well on the free tier for storing usernames, scores, and timestamps. Features covered: ✅ Endless reflex gameplay ✅ Progressive difficulty scaling ✅ Username entry ✅ Global leaderboard ✅ Mobile browser compatibility ✅ Free hosting deployment ✅ Full source code delivery I can keep the implementation lightweight, responsive, and focused on gameplay feel rather than unnecessary complexity, exactly as requested. Looking forward to working with you.
$50 NZD in 7 days
0.0
0.0

Hi, I can build this MVP browser reflex/clicker game within your 3–5 day timeline. Relevant experience: I’ve built lightweight browser-based interactive projects and simple game mechanics using JavaScript/HTML5 (click/tap interaction, score systems, timers, progressive difficulty, responsive layouts). I can share examples/screenshots of similar frontend work if needed. Planned stack: Frontend: HTML5, CSS, JavaScript (Canvas or lightweight framework depending on what fits best for performance and simplicity) Leaderboard: Supabase (free tier) — ideal for a simple global leaderboard with username, score, and timestamp only. Fast setup, lightweight database, easy deployment, and no paid services required for an MVP. Hosting: Vercel or Netlify (free hosting with live URL) What I’ll deliver: ✔ Endless playable game loop ✔ Fortress defense click/tap gameplay ✔ 3-life system + game over ✔ Progressive difficulty/speed increase ✔ Username entry (no login) ✔ Global leaderboard ✔ Basic mobile browser support ✔ Live deployed URL ✔ Full source code ZIP Quote: $65 NZD Timeline: 4–5 days confirmed I understand this is an MVP, so the focus will be on making it functional, smooth, and playable rather than overly polished.
$65 NZD in 6 days
0.0
0.0

I have worked for three year now using Java, react and spring-boot and also have done python and laravel and this I s what makes me feel best suited for this job. Am confident that I can get the job done as quick as possible
$55 NZD in 7 days
0.0
0.0

Hi! I read your brief on "Browser Reflex/Clicker Game Development" carefully. Stack-wise it's right in my lane (JavaScript, Mobile App Development, Game Design) and I can start immediately. I'll ship in milestones with daily updates, share working previews early, and stay reachable in your timezone. Quick chat to align on scope and timeline? Let's build it.
$50 NZD in 7 days
0.0
0.0

Auckland, New Zealand
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