Hymenoptera Apocrita
Tools: 3ds Max, Vray, Zbrush, Photoshop An adaptation of an print ad for a New Zealand bank. This version was more realistic and gritty to develop shader skills.
Über Mich
I’m a Kiwi born and raised in New Zealand. I come from a print media background. I enjoy a good challenge and am actively in the fight, that is trying to keep afloat with all the new 3D tools available. I studied Architecture and through courses, discovered 3D. I began on Sketchup and moved onto 3DS max. From there I never let go. I started full time in print media at Lightfarm Studios which has trained me to create detailed models for resolutions up to 12k pixels. I've also learnt to work efficiently and quickly to accommodate the “kiwi” budgets and tight deadlines. In the time here i developed skills in photorealism with a focus on shaders and hard surface modelling. I’ve also integrated Marvelous Designer heavily into my workflow allowing me to create simulated fabrics substantially faster and more realistic than zbrush sculpts.
$ 25 USD/Std
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