APPROX
design and analysis of approximation algorithms
hardness of approximation
small space, sub-linear time and streaming algorithms
embeddings and metric geometry
mathematical programming methods
combinatorial problems in graphs and networks
game theory, markets, and economic applications
geometric problems
packing, covering, and scheduling
approximate learning
design and analysis of online algorithms
other applications
RANDOM
design and analysis of randomized algorithms
randomized complexity theory
pseudorandomness and derandomization
random combinatorial structures
random walks/Markov chains
expander graphs and randomness extractors
probabilistic proof systems
random projections and embeddings
error-correcting codes
average-case analysis
property testing
computational learning theory
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