The job consist to adjust creacte material, and models on blender
## Deliverables
The Job consist to do the following tasks in the blender as source:
* Rig the following object to the armature:
- bodyboy, bodygirl
- arms_00
- legs_00
* Reduce number of polygons for heads, hair, arms, and bodies, legs when it's possible
* Adjust or create material for the following elements:
- heads
- hair
- bodyboy, bodygirl
- arms
- legs
The materials should be inspired from the following picture [login to view URL]%5bPokMe%[login to view URL]
* Redesign the foot mesh to be nicer
All those meshes are in the scene Outfit, i made a script that will show the result (CreateTestScene). Becarful this script rebuild from scratch the testoutfit scene and the roomtest scene, so you can work inside those scene but becarful to report your work in the original scene before using this command.
Note this command is very important to try because it will show you the full panel of characters, so if you change head geometry, you will have to check in the testoutfit scene if it look good (no penetration between mesh).