A Driving Simulator Based on Video Game Technology
₹600-1500 INR
Geschlossen
Veröffentlicht vor fast 6 Jahren
₹600-1500 INR
Bezahlt bei Lieferung
This paper presents the design and architecture of a mid-range driving
simulator developed at the University of Skovde. The aim is to ¨
use the simulator as a platform for studies of serious games. The
usage of video game technology and software has been a central
design principle. The core of the simulator is a complete car surrounded
by seven screens. Each screen is handled by a standard
PC, typically used for computer games, and the projection on the
screens is handled by budget LCD-projectors. The use of consumer
electronics, standard game technology and limited motion feedback
makes this simulator relatively inexpensive. In addition, the architecture
is scalable and allows for using commercial video games in
the simulator.
Observations from a set of experiments conducted in the simulator
are presented in this paper. In these experiments driving school
students were instructed to freely explore a driving game specifically
designed for the simulator platform. The result shows that the
level of realism is sufficient and that the entertainment value was
considered to be high. This opens the possibilities to employ and
use driving simulators for a wider set of applications. Our current
research focuses on its use with serious games for traffic education